Nvidia RTX Real-Time Ray Tracing
GPTKB entity
Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:computer_graphics
|
| gptkbp:category |
gptkb:computer_graphics
real-time rendering |
| gptkbp:compatibleWith |
gptkb:Nvidia_GeForce_RTX_30_Series
gptkb:Nvidia_GeForce_RTX_40_Series |
| gptkbp:developedBy |
gptkb:Nvidia
|
| gptkbp:enables |
real-time ray tracing in video games
|
| gptkbp:featuredIn |
gptkb:Cyberpunk_2077
gptkb:Battlefield_V Control |
| gptkbp:hardwareAcceleratedBy |
RT Cores
|
| gptkbp:introducedIn |
2018
|
| gptkbp:marketedAs |
gptkb:RTX
|
| gptkbp:requires |
Turing architecture or newer
|
| gptkbp:supportedBy |
gptkb:DirectX_Raytracing_(DXR)
gptkb:Vulkan_Ray_Tracing gptkb:Nvidia_GeForce_RTX_20_Series |
| gptkbp:usedFor |
realistic lighting
realistic reflections realistic shadows |
| gptkbp:bfsParent |
gptkb:Nvidia_Corporation
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Nvidia RTX Real-Time Ray Tracing
|