Statements (27)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:graphics_API_extension
|
| gptkbp:announced |
gptkb:GDC_2018
|
| gptkbp:API |
low-level API
|
| gptkbp:category |
gptkb:computer_graphics
real-time rendering application programming interfaces |
| gptkbp:compatibleWith |
gptkb:Windows_10
gptkb:Windows_11 |
| gptkbp:developedBy |
gptkb:Microsoft
|
| gptkbp:documentation |
https://learn.microsoft.com/en-us/windows/win32/direct3d12/directx-raytracing
|
| gptkbp:enables |
global illumination
real-time ray tracing hardware-accelerated ray tracing ambient occlusion realistic reflections realistic shadows |
| gptkbp:introducedIn |
2018
|
| gptkbp:partOf |
gptkb:DirectX_12
|
| gptkbp:specifies |
1.1
1.0 |
| gptkbp:supportedBy |
gptkb:AMD_RDNA_2_GPUs
gptkb:NVIDIA_RTX_GPUs |
| gptkbp:usedFor |
video games
graphics rendering |
| gptkbp:bfsParent |
gptkb:Direct3D
|
| gptkbp:bfsLayer |
5
|
| https://www.w3.org/2000/01/rdf-schema#label |
DirectX Raytracing (DXR)
|