NVIDIA RT Cores

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:computer
gptkbp:allows global illumination
dynamic lighting
real-time lighting adjustments
real-time scene changes
gptkbp:contribution AI-based graphics
gptkbp:designed_by gptkb:NVIDIA
gptkbp:enables real-time ray tracing
advanced rendering techniques
reflections
photorealistic rendering
real-time global illumination
advanced lighting effects
interactive rendering
realistic materials
high-quality shadows
realistic reflections
gptkbp:enhances gptkb:visual_effects
post-processing effects
image quality
game performance
visual fidelity
character rendering
3 D graphics
https://www.w3.org/2000/01/rdf-schema#label NVIDIA RT Cores
gptkbp:improves frame rates
graphics rendering
depth of field
shadow quality
ambient occlusion
texture quality
lighting accuracy
environment rendering
gptkbp:introduced_in gptkb:Turing_architecture
gptkbp:is_integrated_with gptkb:NVIDIA_RTX_A_series
gptkb:Ampere_architecture
gptkb:Ge_Force_RTX_20_series
gptkb:Ge_Force_RTX_30_series
gptkb:Ge_Force_RTX_40_series
gptkb:Ada_Lovelace_architecture
gptkb:NVIDIA_Omniverse
gptkbp:provides hardware acceleration
gptkbp:reduces aliasing
rendering time
rendering artifacts
gptkbp:support gptkb:Vulkan_API
gptkb:Open_GL
gptkb:Direct_X_Raytracing_(DXR)
gptkb:cloud_computing
multi-threading
high dynamic range (HDR)
game engines
AI-enhanced graphics
DLSS (Deep Learning Super Sampling)
cross-platform gaming
ray tracing in games
gptkbp:used_in gptkb:NVIDIA_Ge_Force_RTX_series
film production
virtual reality applications
professional rendering applications
gptkbp:works_with CUDA cores
Tensor cores
gptkbp:bfsParent gptkb:NVIDIA_RTX
gptkbp:bfsLayer 5