gptkbp:instance_of
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gptkb:Graphics_Processing_Unit
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gptkbp:api
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gptkb:software
gptkb:Vulkan
gptkb:chess_match
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gptkbp:architectural_style
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gptkb:Turing
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gptkbp:competes_with
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gptkb:AMD_Radeon_RX_6000_series
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gptkbp:direct_xsupport
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gptkb:Direct_X_12
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gptkbp:events
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gptkb:Gamescom_2018
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gptkbp:features
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gptkb:NVIDIA_3_D_Vision
gptkb:NVIDIA_Ansel
gptkb:NVIDIA_Freestyle
gptkb:NVIDIA_Highlights
gptkb:NVIDIA_Surround
gptkb:NVIDIA_Ge_Force_Experience
gptkb:NVIDIA_Image_Scaling
gptkb:NVIDIA_Reflex_Low_Latency
gptkb:NVIDIA_Studio
gptkb:NVIDIA_Game_Works
gptkb:NVIDIA_Reflex
gptkb:NVIDIA_Broadcast
gptkb:NVIDIA_Omniverse
gptkb:NVIDIA_Shadow_Play
NVIDIAG-SYNC
NVIDIARTXIO
NVIDIAVR Works
NVIDIAAI-enhanced gaming
NVIDIADLSS 2.0
NVIDIARTX Global Illumination
NVIDIARTX Remix
NVIDIARTX Texture Management
NVIDIARTX Voice
NVIDIADLSS 3.0
NVIDIARTX Ambient Occlusion
NVIDIARTX Cloth Simulation
NVIDIARTX Depth of Field
NVIDIARTX Destruction Effects
NVIDIARTX Fluid Simulation
NVIDIARTX Fur Simulation
NVIDIARTX Hair Works
NVIDIARTX Lighting Effects
NVIDIARTX Mesh Shading
NVIDIARTX Motion Blur
NVIDIARTX Particle Effects
NVIDIARTX Post-Processing Effects
NVIDIARTX Screen Space Reflections
NVIDIARTX Sky and Atmosphere Effects
NVIDIARTX Subsurface Scattering
NVIDIARTX Terrain Generation
NVIDIARTX Volumetric Lighting
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gptkbp:form_factor
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gptkb:DJ
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https://www.w3.org/2000/01/rdf-schema#label
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NVIDIA Ge Force RTX series
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gptkbp:market_segment
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High-end gaming
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gptkbp:monitors
|
gptkb:battle
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gptkbp:number_of_cores
|
gptkb:battle
Varies by model
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gptkbp:overclocking_support
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gptkb:battle
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gptkbp:power_consumption
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Varies by model
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gptkbp:predecessor
|
gptkb:NVIDIA_Ge_Force_GTX_series
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gptkbp:produced_by
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gptkb:DJ
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gptkbp:ram
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GDD R6
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gptkbp:ray_tracing_support
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gptkb:battle
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gptkbp:release_date
|
gptkb:2018
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gptkbp:resolution
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7680x4320
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gptkbp:successor
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gptkb:NVIDIA_Ge_Force_RTX_30_series
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gptkbp:supports
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gptkb:DLSS
Ray tracing
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gptkbp:target_market
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gptkb:football_match
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gptkbp:vrready
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gptkb:battle
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gptkbp:bfsParent
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gptkb:NVIDIA_Ansel
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gptkbp:bfsLayer
|
4
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