Statements (103)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:aircraft
gptkb:technology |
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:DJ
gptkb:Graphics_Processing_Unit |
gptkbp:aims_to |
latency
|
gptkbp:benefits |
high refresh rate displays
|
gptkbp:can_be_used_with |
NVIDIADLSS
|
gptkbp:developed_by |
gptkb:DJ
|
gptkbp:enables |
game settings
|
gptkbp:enhances |
response time
competitive edge competitive gaming experience |
gptkbp:exhibited_at |
gaming expos
|
https://www.w3.org/2000/01/rdf-schema#label |
NVIDIA Reflex
|
gptkbp:improves |
gaming performance
|
gptkbp:includes |
Low Latency Mode
Boost Mode |
gptkbp:integrates_with |
gptkb:NVIDIA_Game_Works
|
gptkbp:is_adopted_by |
gptkb:video_game
game studios streamers |
gptkbp:is_analyzed_in |
academic studies
technical reviews gaming analysts |
gptkbp:is_available_for |
gptkb:operating_system
|
gptkbp:is_available_on |
gptkb:2020
PC platform PC platforms |
gptkbp:is_compared_to |
other latency reduction technologies
|
gptkbp:is_compatible_with |
gptkb:operating_system
Ge Force GP Us |
gptkbp:is_considered |
a game-changer
|
gptkbp:is_considered_as |
gamers for performance improvement
|
gptkbp:is_described_as |
tutorials
NVIDIA's technical support team NVIDIA's documentation |
gptkbp:is_designed_for |
high-performance gaming
|
gptkbp:is_discussed_in |
gaming influencers
gaming forums game design conferences |
gptkbp:is_documented_in |
NVIDIA whitepapers
|
gptkbp:is_evaluated_by |
gptkb:video_game
user reviews performance benchmarks benchmark tests user experience studies game testers |
gptkbp:is_featured_in |
gaming podcasts
gaming news articles gaming hardware reviews |
gptkbp:is_integrated_with |
gptkb:NVIDIA's_Reflex_SDK
gptkb:NVIDIA_Control_Panel game engines |
gptkbp:is_optimized_for |
first-person shooters
high refresh rate displays |
gptkbp:is_part_of |
gptkb:NVIDIA_Game_Ready_Drivers
gptkb:NVIDIA_Reflex_SDK NVIDIA's gaming ecosystem NVIDIA's gaming technology suite NVIDIA's suite of gaming technologies |
gptkbp:is_promoted_by |
social media campaigns
gaming magazines influencer marketing partnerships with game developers partnerships with game studios NVIDIA marketing campaigns |
gptkbp:is_supported_by |
gptkb:NVIDIA's_Reflex_Latency_Analyzer
gptkb:NVIDIA_Control_Panel gptkb:NVIDIA_Ge_Force_Experience game patches various game titles NVIDIA drivers NVIDIA's customer support NVIDIA's developer resources |
gptkbp:is_tested_for |
real-world scenarios
various input devices various hardware configurations other latency reduction technologies e Sports tournaments traditional gaming setups |
gptkbp:is_used_in |
gptkb:competitive_tournaments
gptkb:sports_event first-person shooters |
gptkbp:is_used_to |
measure latency
|
gptkbp:is_utilized_in |
professional gamers
game streaming services game optimization tools streaming games game development processes frame timing analysis |
gptkbp:presented_by |
gaming conventions
|
gptkbp:provides |
real-time feedback
|
gptkbp:reduces |
input lag
|
gptkbp:released_in |
gptkb:2020
|
gptkbp:requires |
G-SYNC monitor
|
gptkbp:suitable_for |
competitive players
professional gamers gaming experts |
gptkbp:supports |
gptkb:Direct_X_12
|
gptkbp:used_in |
gptkb:sports_event
|
gptkbp:works_with |
supported games
NVIDIADLSS |