Statements (55)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:API
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:NVIDIA_Quadro_K_Series
|
gptkbp:developed_by |
gptkb:DJ
|
gptkbp:enables |
high-performance computing
parallel processing data parallelism |
gptkbp:enhances |
application performance
computational performance |
gptkbp:facilitates |
real-time rendering
|
https://www.w3.org/2000/01/rdf-schema#label |
NVIDIA Direct Compute
|
gptkbp:is_compatible_with |
gptkb:operating_system
gptkb:Direct3_D_11 gptkb:Windows_7 gptkb:chess_match Windows operating systems |
gptkbp:is_designed_for |
Windows platforms
|
gptkbp:is_implemented_in |
gptkb:CUDA
graphics drivers |
gptkbp:is_integrated_with |
other AP Is
|
gptkbp:is_optimized_for |
NVIDIAGP Us
|
gptkbp:is_part_of |
gptkb:Direct_X
graphics pipeline NVIDIA graphics technology NVIDIA software ecosystem NVIDIACUDA Toolkit Microsoft Direct XAPI |
gptkbp:is_related_to |
gptkb:software
Shader Model 5.0 Compute Unified Device Architecture GPGPU |
gptkbp:is_supported_by |
NVIDIA drivers
NVIDIA hardware |
gptkbp:is_used_for |
image processing
data analysis video processing signal processing image rendering physics simulations |
gptkbp:is_used_in |
scientific computing
virtual reality applications graphics applications 3 D rendering |
gptkbp:is_utilized_in |
gptkb:software
gptkb:video_game visual effects artists AI researchers |
gptkbp:provides |
compute shaders
access to GPU resources |
gptkbp:released_in |
gptkb:2009
|
gptkbp:supports |
gptkb:software_framework
real-time graphics parallel algorithms GPU computing HPC applications |