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Missile Command: The 8-bit Version
URI:
https://gptkb.org/entity/Missile_Command%3A_The_8-bit_Version
GPTKB entity
Statements (53)
Predicate
Object
gptkbp:instance_of
gptkb:video_game
gptkbp:armament
interceptor missiles
gptkbp:art_style
pixel art
gptkbp:community
retro gaming community
gptkbp:control_system
analog stick
gptkbp:controls
gptkb:joystick
gptkbp:cultural_impact
influenced game design
gptkbp:developer
gptkb:Atari
gptkbp:difficulty
scalable
gptkbp:difficulty_levels
increasing
gptkbp:enemy_types
missiles
gptkbp:events
nuclear attacks
gptkbp:fan_base
dedicated fans
gptkbp:feedback
score display
gptkbp:game_awards
gptkb:none
gptkbp:game_community
active forums
gptkbp:game_engine
gptkb:custom_engine
gptkbp:game_features
high score tracking
gptkbp:game_length
endless
gptkbp:game_mechanics
resource management
gptkbp:game_mode
single-player
gptkbp:game_modes
single mode
gptkbp:game_replayability
high
gptkbp:game_updates
gptkb:none
gptkbp:gameplay
defend cities from missiles
gptkbp:genre
fixed shooter
gptkbp:graphics
8-bit
gptkbp:in-game_currency
gptkb:none
gptkbp:influenced_by
gptkb:Cold_War
gptkbp:influences
tower defense games
gptkbp:inspiration
gptkb:military_strategy
gptkbp:inspired_by
nuclear war
gptkbp:legacy
classic arcade game
influential title
gptkbp:merchandise
gptkb:none
gptkbp:multiplayer
no
gptkbp:narrative
gptkb:none
gptkbp:objective
protect cities
gptkbp:platform
gptkb:Atari_2600
gptkbp:publisher
gptkb:Atari,_Inc.
gptkbp:release_date
1981-12-01
gptkbp:release_region
gptkb:North_America
gptkbp:release_year
gptkb:1981
gptkbp:remake
gptkb:Missile_Command:_Recharged
gptkbp:score
high score
gptkbp:setting
futuristic city
gptkbp:sound
chiptune
gptkbp:soundtrack
synthesized music
gptkbp:successor
gptkb:Missile_Command:_Recharged
gptkbp:target_audience
casual gamers
gptkbp:user_interface
simple HUD
gptkbp:bfsParent
gptkb:Missile_Command
gptkbp:bfsLayer
5