Missile Command

GPTKB entity

Properties (56)
Predicate Object
gptkbp:instanceOf video game
gptkbp:availableIn Various platforms
gptkbp:challenges Increasing difficulty
gptkbp:community Active fanbase
gptkbp:controls Trackball or joystick
gptkbp:culturalImpact Referenced in various media
gptkbp:currency nan
gptkbp:developer Atari
gptkbp:fanArt Widely created
Iconic visuals
gptkbp:firstPublished Atari 2600
gptkbp:gameFeatures Single-player
Resource management
Custom engine
Minimal narrative
Progressively harder
Simple yet challenging
Classic_game_awards
gptkbp:gameLength Unlimited until failure
gptkbp:gameMechanics Launching counter-missiles
Simple projectile motion
gptkbp:genre Fixed shooter
gptkbp:hasInfluenceOn Influenced many sequels
gptkbp:hasOccupation Dedicated online forums
Highly regarded in retro gaming.
gptkbp:historicalEvent Part of video game history
https://www.w3.org/2000/01/rdf-schema#label Missile Command
gptkbp:influenced Defender
Nuclear arms race
Many game developers
Missile_defense_systems
gptkbp:influencedBy gptkb:Cold_War
gptkbp:inspiredBy Nuclear_war
gptkbp:intelligence Enemy missiles
gptkbp:legacy Classic_arcade_game
gptkbp:merchandise T-shirts, collectibles
gptkbp:multiplayer No
gptkbp:notableFeature Destruction of cities
gptkbp:platforms Arcade
gptkbp:relatedEvent Nuclear attacks
gptkbp:releaseDate November 1980
gptkbp:releaseYear 1980
gptkbp:remake gptkb:Missile_Command:_Recharged
2017
gptkbp:schoolType Points for each missile intercepted
gptkbp:scope Defend cities from missile attacks
gptkbp:setting Futuristic city
gptkbp:soundtrack Electronic music
gptkbp:speed Active speedrunning community
gptkbp:style Vector graphics
gptkbp:successor gptkb:Missile_Command_3D
gptkbp:targetAudience Casual gamers
gptkbp:team Pioneered the shooter genre
gptkbp:teamAchievements Top-down view
gptkbp:updates Occasional patches
gptkbp:youth_tournaments Occasional competitions