Microsoft Direct X technology
GPTKB entity
Statements (56)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:technology
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:technology
|
gptkbp:developed_by |
gptkb:Microsoft
|
gptkbp:enables |
real-time rendering
|
gptkbp:enhances |
gaming experience
|
gptkbp:facilitates |
game console development
|
gptkbp:first_released |
gptkb:1995
|
gptkbp:has |
gptkb:software_framework
backward compatibility |
https://www.w3.org/2000/01/rdf-schema#label |
Microsoft Direct X technology
|
gptkbp:improves |
graphics performance
|
gptkbp:includes |
gptkb:musician
gptkb:Direct_Draw gptkb:Direct_Play gptkb:Direct3_D Direct Input |
gptkbp:integrates_with |
gptkb:Windows_SDK
|
gptkbp:is |
cross-platform
widely adopted updated regularly used in simulations used in augmented reality a tool for developers used in virtual environments integrated with Xbox a collection of AP Is a framework for multimedia applications a key component of Windows gaming a platform for graphics rendering a resource for multimedia developers a solution for game graphics a standard for game development a technology for 3 D audio a technology for game physics a technology for high-performance graphics a technology for interactive media a technology for sound effects a technology for visual effects essential for PC gaming part of Windows API used by game engines used in multimedia software |
gptkbp:is_compatible_with |
gptkb:operating_system
|
gptkbp:is_used_for |
game development
|
gptkbp:latest_version |
gptkb:Direct_X_12
|
gptkbp:provides |
API for developers
hardware acceleration |
gptkbp:supports |
gptkb:musician
ray tracing multimedia audio playback input devices 3 D graphics |
gptkbp:used_in |
gptkb:video_game
multimedia applications |