gptkbp:instance_of
|
gptkb:software
|
gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:GLSL
|
gptkbp:allows
|
real-time rendering
|
gptkbp:based_on
|
gptkb:C++
|
gptkbp:developed_by
|
gptkb:Apple_Inc.
|
gptkbp:enables
|
high-performance graphics
advanced graphics techniques
|
https://www.w3.org/2000/01/rdf-schema#label
|
Metal Shading Language
|
gptkbp:is_compatible_with
|
gptkb:mac_OS_Monterey
gptkb:i_OS_15
Metal framework
|
gptkbp:is_designed_for
|
performance optimization
Apple platforms
|
gptkbp:is_documented_in
|
Apple Developer Documentation
|
gptkbp:is_integrated_with
|
gptkb:Scene_Kit
gptkb:Sprite_Kit
gptkb:animated_film
gptkb:technology
|
gptkbp:is_optimized_for
|
gptkb:smartphone
gptkb:CEO
|
gptkbp:is_part_of
|
Metal API
graphics pipeline
Metal ecosystem
|
gptkbp:is_supported_by
|
gptkb:software_framework
gptkb:A-series_chips
gptkb:M-series_chips
|
gptkbp:is_used_by
|
gptkb:software
|
gptkbp:is_used_for
|
gptkb:museum
image processing
|
gptkbp:is_used_in
|
gptkb:video_game
gptkb:animated_film
film production
3 D applications
|
gptkbp:is_utilized_in
|
gptkb:musician
gptkb:aircraft
gptkb:software_framework
gptkb:Cloud_Computing_Service
gptkb:artwork
gptkb:mobile_application
augmented reality
data visualization
game development
product design
scientific computing
training simulations
user interface design
web applications
real-time simulations
educational tools
interactive applications
architectural visualization
rendering engines
virtual environments
interactive storytelling
graphics applications
3 D modeling
|
gptkbp:provides
|
cross-platform capabilities
low-level access to GPU
|
gptkbp:supports
|
compute shaders
GPU programming
vertex shaders
fragment shaders
|
gptkbp:used_in
|
graphics rendering
|