Metal Shading Language

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:Open_GL
gptkbp:allows real-time rendering
gptkbp:designed_for Apple platforms
gptkbp:developed_by gptkb:Apple_Inc.
gptkbp:enables high-performance graphics
advanced graphics techniques
https://www.w3.org/2000/01/rdf-schema#label Metal Shading Language
gptkbp:is_based_on gptkb:C++
gptkbp:is_compatible_with gptkb:mac_OS_Monterey
gptkb:i_OS_15
Metal framework
gptkbp:is_designed_for performance optimization
gptkbp:is_documented_in Apple Developer Documentation
gptkbp:is_integrated_with gptkb:Scene_Kit
gptkb:Sprite_Kit
gptkb:Graphics_Processing_Unit
gptkb:Animation
gptkbp:is_optimized_for gptkb:i_OS
gptkb:mac_OS
gptkbp:is_part_of Metal API
graphics pipeline
Metal ecosystem
gptkbp:is_supported_by gptkb:Xcode
gptkb:A-series_chips
gptkb:M-series_chips
gptkbp:is_used_by gptkb:developers
gptkbp:is_used_for gptkb:visual_effects
image processing
gptkbp:is_used_in gptkb:video_games
gptkb:Animation
film production
3 D applications
gptkbp:is_utilized_in gptkb:virtual_reality
gptkb:cloud_computing
gptkb:machine_learning
gptkb:simulation
gptkb:digital_art
gptkb:mobile_applications
augmented reality
data visualization
game development
product design
scientific computing
training simulations
user interface design
web applications
real-time simulations
educational tools
interactive applications
architectural visualization
rendering engines
virtual environments
interactive storytelling
graphics applications
3 D modeling
gptkbp:provides cross-platform capabilities
low-level access to GPU
gptkbp:supports compute shaders
GPU programming
vertex shaders
fragment shaders
gptkbp:used_in graphics rendering
gptkbp:bfsParent gptkb:GLSL
gptkbp:bfsLayer 5