gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
stylized realism
|
gptkbp:character
|
gptkb:Jack_Lupino
gptkb:The_Mafia
gptkb:Vinnie_Gognitti
gptkb:The_Inner_Circle
gptkb:Frankie_Niagara
gptkb:Nicole_Horne
gptkb:Mona_Sax
The Cleaner
Alex Balder
B. B.
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Remedy_Entertainment
|
gptkbp:game_awards
|
gptkb:Best_PC_Game
gptkb:Best_Action_Game
gptkb:Best_Graphics
gptkb:Best_Soundtrack
gptkb:Best_Game_of_the_Year
Best Story
|
gptkbp:game_engine
|
gptkb:Max_FX_Engine
|
gptkbp:game_mechanic
|
gptkb:exploration
gptkb:health_services
gptkb:combat_system
puzzle solving
environmental storytelling
bullet time
cutscenes
cover system
enemy AI
shooting mechanics
weapon variety
narrative choices
slow-motion shooting
|
gptkbp:game_mode
|
single-player
|
gptkbp:game_series
|
gptkb:Max_Payne
|
gptkbp:genre
|
third-person shooter
|
https://www.w3.org/2000/01/rdf-schema#label
|
Max Payne (2001)
|
gptkbp:influenced_by
|
film noir
|
gptkbp:influenced_games
|
gptkb:Control
gptkb:Alan_Wake
gptkb:Quantum_Break
|
gptkbp:inspired_by
|
graphic novels
|
gptkbp:main_character
|
gptkb:Max_Payne
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative_style
|
gptkb:graphic_novel
|
gptkbp:platform
|
gptkb:Play_Station_2
gptkb:Microsoft_Windows
gptkb:Xbox
|
gptkbp:publisher
|
Gathering of Developers
|
gptkbp:release_date
|
July 23, 2001
|
gptkbp:release_platform
|
gptkb:PC
gptkb:Xbox
gptkb:PS2
|
gptkbp:sales
|
over 2 million copies
|
gptkbp:sequel
|
gptkb:Max_Payne_2:_The_Fall_of_Max_Payne
|
gptkbp:setting
|
gptkb:New_York_City
|
gptkbp:soundtrack
|
gptkb:Oskari_Hakkinen
|
gptkbp:voice_actor
|
gptkb:James_Mc_Caffrey
|
gptkbp:bfsParent
|
gptkb:Rockstar_Games
gptkb:Maxx_Payne
gptkb:Max_Payne
|
gptkbp:bfsLayer
|
5
|