Quantum Break

GPTKB entity

Statements (186)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:advertising interactive website
live-action trailers
integrated with TV series
gptkbp:awards gptkb:Best_Game_Direction
gptkb:Best_Narrative
gptkbp:budget estimated $20 million
gptkbp:character_development Beth Wilder's role
Jack Joyce's journey
Paul Serene's motivations
the role of Monarch Solutions
gptkbp:community gptkb:fanbase
gptkbp:critical_analysis blending of gameplay and narrative
exploration of time manipulation
impact of player decisions
gptkbp:critical_reception generally positive
generally positive reviews
gptkbp:cultural_impact influenced other games
inspired fan art
inspired fan fiction
gptkbp:developed_by gptkb:Remedy_Entertainment
gptkbp:developer gptkb:Remedy_Entertainment
gptkbp:development over 5 years
gptkbp:dlc gptkb:Quantum_Break:_The_Complete_Experience
gptkb:Quantum_Break:_The_Time_Machine
gptkbp:engine gptkb:Northlight_Engine
gptkbp:fan_art character motivations
alternate timelines
gptkbp:fan_base cult following
gptkbp:features gptkb:live-action_series
time manipulation mechanics
gptkbp:franchise crossovers with other franchises
potential sequels
gptkbp:game_awards gptkb:Best_Performance
gptkb:Best_Audio_Design
gptkb:Best_Game_Direction
gptkb:Best_Narrative
Best Visuals
gptkbp:game_design crowdfunded
in-house engine development
gptkbp:game_engine gptkb:Northlight_Engine
gptkbp:game_features gptkb:exploration
gptkb:visual_effects
gptkb:collectibles
gptkb:character_development
upgrades
boss battles
puzzle solving
branching storylines
time travel
environmental hazards
achievements
character interactions
combat mechanics
environmental storytelling
interactive storytelling
dynamic weather system
branching narrative
puzzle-solving elements
AI-controlled enemies
environmental puzzles
cinematic cutscenes
skill tree
time manipulation mechanics
live-action sequences
narrative choices
stealth mechanics
co-op elements
time travel mechanics
time-based puzzles
decision-based gameplay
dynamic story progression
live-action storytelling
gptkbp:game_length 10-12 hours
approximately 10 hours
approximately 10-12 hours
gptkbp:game_mechanics boss battles
environmental interactions
time manipulation
environmental puzzles
cover system
skill upgrades
enemy AI
time-based powers
cover-based shooting
gptkbp:game_mode single-player
gptkbp:game_modes single-player
episodic format
gptkbp:game_world open world
gptkbp:genre action-adventure
third-person shooter
gptkbp:has_spin_off gptkb:novel_adaptations
gptkb:comic_book_series
https://www.w3.org/2000/01/rdf-schema#label Quantum Break
gptkbp:influenced_by gptkb:television_series
gptkb:science_fiction
thriller films
video game storytelling.
gptkbp:influences gptkb:Max_Payne_series
gptkb:Alan_Wake
gptkb:science_fiction
time travel narratives
television storytelling
gptkbp:launch_platform updates
DLCs
gptkbp:main_character gptkb:Jack_Joyce
gptkb:Paul_Serene
gptkbp:merchandise gptkb:clothing
gptkb:collectibles
gptkb:action_figures
art books
soundtrack albums
gptkbp:multiplayer no
gptkbp:narrative gptkb:character_development
flashbacks
non-linear storytelling
time travel
multiple endings
player choices affect story
real-time decisions
live-action episodes
interconnected gameplay and narrative
intertwined with gameplay
gptkbp:platform gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Windows_10
gptkbp:platforms gptkb:Xbox_One
gptkb:Windows_10
gptkbp:players affect story outcomes
affect narrative
affect character relationships
affect narrative progression
affect gameplay mechanics
gptkbp:published_by gptkb:Microsoft_Studios
gptkbp:publisher gptkb:Microsoft_Studios
gptkbp:related_to gptkb:Control
gptkb:Max_Payne
gptkbp:release_date gptkb:2016
April 5, 2016
gptkbp:release_platform gptkb:PC
gptkb:Xbox_One
gptkb:Windows_10
gptkbp:released_on April 5, 2016
gptkbp:sequel gptkb:Alan_Wake_2
gptkb:none
gptkbp:setting gptkb:Riverport_City
fictional version of Riverport, USA
fictional North America
gptkbp:single_player yes
gptkbp:soundtrack gptkb:original_score
original score by Petri Alanko
produced by Petri Alanko
gptkbp:spin_off gptkb:none
gptkbp:system_requirements gptkb:Windows_10
8 GB RAM
minimum 8 GB RAM
Direct X 11 compatible graphics card
minimum 20 GB free disk space
minimum Intel Core i5-4460
minimum NVIDIA Ge Force GTX 760
Intel Core i5-4460 or AMD FX-6300
gptkbp:themes time travel
family relationships
corporate power
personal sacrifice
fate vs free will
consequences of choices
consequences of time travel
gptkbp:time_manipulation_powers time stop
time blast
time dodge
time shield
time vision
gptkbp:voice_acting performed by actors
gptkbp:voice_actor gptkb:Aidan_Gillen
gptkb:Dominique_Tipper
gptkb:Lance_Reddick
gptkb:Sean_Ashmore
gptkb:Courtney_Hope
gptkb:Shawn_Ashmore
gptkbp:bfsParent gptkb:Control
gptkb:Microsoft
gptkb:Xbox_One
gptkb:Xbox
gptkb:David_Harbour
gptkbp:bfsLayer 4