gptkbp:instance_of
|
gptkb:Team_Rocket
|
gptkbp:affects
|
loud explosion
|
gptkbp:appearance
|
green and black
|
gptkbp:appears_in
|
gptkb:Halo_2
gptkb:Halo:_Combat_Evolved
gptkb:Halo:_Reach
gptkb:Halo_3
|
gptkbp:barrel_type
|
gptkb:Team_Rocket
|
gptkbp:capacity
|
2 rockets
|
gptkbp:cultural_impact
|
popular in gaming community
|
gptkbp:damage
|
high
|
gptkbp:description
|
powerful rocket launcher
|
gptkbp:design
|
dual-tube
|
gptkbp:design_purpose
|
anti-vehicle
anti-infantry
|
gptkbp:firing_mechanism
|
lock-on
|
gptkbp:first_appearance
|
gptkb:Halo:_Combat_Evolved
|
gptkbp:game_mechanics
|
high damage output
heavy recoil
high skill ceiling
manual aiming
sustained fire
splash damage
tracking missiles
limited ammo
strategic use required
lock-on targeting system
slow movement speed while aiming
splash radius
team coordination beneficial
|
gptkbp:has_role
|
damage dealer
area denial
|
gptkbp:historical_significance
|
iconic weapon in Halo lore
|
https://www.w3.org/2000/01/rdf-schema#label
|
M41 SPNKr
|
gptkbp:influenced_by
|
gptkb:military_technology
real-world rocket launchers
|
gptkbp:is_effective_against
|
gptkb:vehicles
gptkb:infantry
|
gptkbp:landmark
|
gptkb:Halo_series
|
gptkbp:manufacturer
|
gptkb:Misriah_Armory
|
gptkbp:notable_users
|
gptkb:Spartans
gptkb:ODSTs
|
gptkbp:primary_function
|
gptkb:none
|
gptkbp:range
|
long-range
|
gptkbp:related_to
|
M19 SSM Rocket Launcher
|
gptkbp:sights
|
iron sights
|
gptkbp:similar_games
|
gptkb:Halo_5:_Guardians
gptkb:Halo_Infinite
gptkb:Halo_4
|
gptkbp:speed
|
slow
manual reload
|
gptkbp:used_by
|
gptkb:United_Nations_General_Assembly
|
gptkbp:user
|
heavy weapon
|
gptkbp:weight
|
heavy
|
gptkbp:bfsParent
|
gptkb:Halo:_Reach
|
gptkbp:bfsLayer
|
4
|