Statements (58)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:alliance |
multiple factions
|
gptkbp:battle |
real-time combat
|
gptkbp:challenges |
high difficulty
|
gptkbp:character |
various classes
|
gptkbp:characterDevelopment |
skill-based progression
|
gptkbp:characterTraits |
deep character customization
|
gptkbp:community |
modding community
|
gptkbp:communityEvents |
community events held
|
gptkbp:communityFeedback |
positive feedback
|
gptkbp:communitySupport |
yes
available modding tools |
gptkbp:designedBy |
detailed crafting system
|
gptkbp:developer |
gptkb:Lo-Fi_Games
|
gptkbp:drawings |
isometric view
|
gptkbp:environment |
open world environment
|
gptkbp:explores |
exploration encouraged
|
gptkbp:features |
real-time strategy
character customization open world faction system base building AI-driven NPCs survival elements sandbox_gameplay |
gptkbp:firstPublished |
2013 (early access)
|
gptkbp:gameFeatures |
Unity
single-player player-driven economy nominated for several awards high replayability rich game lore survival and freedom impact the game world vast game world |
gptkbp:gameLength |
varies by playstyle
|
gptkbp:genre |
role-playing game
|
https://www.w3.org/2000/01/rdf-schema#label |
Kenshi
|
gptkbp:influences |
gptkb:Mount_&_Blade
|
gptkbp:inspiration |
anime
steampunk sword fighting |
gptkbp:intelligence |
dynamic_AI
|
gptkbp:marketSegment |
complex trading system
|
gptkbp:multiplayer |
no
|
gptkbp:narrativeStyle |
non-linear_storytelling
|
gptkbp:platforms |
gptkb:Microsoft_Windows
|
gptkbp:publisher |
gptkb:Lo-Fi_Games
|
gptkbp:releaseDate |
December 6, 2018
|
gptkbp:releaseFormat |
independent game
|
gptkbp:sells |
over 1 million copies
|
gptkbp:setting |
post-apocalyptic
|
gptkbp:soundtrack |
original soundtrack
|
gptkbp:teamAchievements |
active developer support
dedicated player base various challenges to overcome |
gptkbp:updates |
frequent updates
major updates released regularly |