gptkbp:instance_of
|
gptkb:martial_arts
gptkb:video_game
|
gptkbp:ai
|
basic patterns
|
gptkbp:armament
|
Bokken
Tanto
Bo Staff
Katana
Nunchaku
|
gptkbp:art_style
|
pixel art
2 D graphics
|
gptkbp:available_on
|
gptkb:multiple_platforms
|
gptkbp:challenges
|
timed events
|
gptkbp:character_customization
|
limited
|
gptkbp:character_development
|
minimal
|
gptkbp:controls
|
simple input system
|
gptkbp:critical_reception
|
positive reviews
|
gptkbp:cultural_impact
|
pioneered martial arts games
|
gptkbp:developer
|
gptkb:Jordan_Mechner
|
gptkbp:difficulty
|
varied levels
progressively harder
|
gptkbp:difficulty_levels
|
adjustable
|
gptkbp:emphasizes
|
gptkb:Respect
Discipline
Self-Defense
|
gptkbp:enemy_types
|
various martial artists
|
gptkbp:fan_base
|
cult following
|
gptkbp:fighting_style
|
karate
|
gptkbp:first_released
|
gptkb:1984
|
gptkbp:game_awards
|
gptkb:none
|
gptkbp:game_community
|
active fan community
|
gptkbp:game_engine
|
gptkb:custom_engine
|
gptkbp:game_features
|
cutscenes and animations
|
gptkbp:game_length
|
short playtime
|
gptkbp:game_mechanics
|
combat and strategy
timed button presses
|
gptkbp:game_modes
|
single-player
|
gptkbp:game_setting
|
gptkb:fantasy_world
|
gptkbp:gameplay
|
side-scrolling
|
gptkbp:genre
|
gptkb:martial_arts
|
gptkbp:goals
|
defeat enemies
|
gptkbp:has_style
|
gptkb:Wado-Ryu
gptkb:Shito-Ryu
gptkb:Yoshinkan
gptkb:Goju-Ryu
gptkb:Shotokan
|
https://www.w3.org/2000/01/rdf-schema#label
|
martial arts
|
https://www.w3.org/2000/01/rdf-schema#subClassOf
|
gptkb:sports
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:in-game_items
|
health boosts
|
gptkbp:includes
|
gptkb:Kendo
gptkb:Judo
gptkb:Aikido
gptkb:Karate
|
gptkbp:influenced
|
gptkb:Street_Fighter_series
|
gptkbp:influenced_artists
|
fighting games
|
gptkbp:influenced_by
|
Chinese martial arts
karate
|
gptkbp:influenced_games
|
character animations
|
gptkbp:inspired_by
|
martial arts films
|
gptkbp:is_associated_with
|
Cultural Festivals
Fitness Programs
Self-Defense Classes
Martial Arts Competitions
|
gptkbp:is_documented_in
|
gptkb:Documentaries
gptkb:Films
Books
Online Courses
Magazines
|
gptkbp:is_influenced_by
|
gptkb:Buddhism
Samurai Culture
|
gptkbp:is_popular_in
|
Worldwide
|
gptkbp:is_practiced_in
|
gptkb:dojo
|
gptkbp:is_taught_in
|
gptkb:philosophy
Physical Fitness
Universities
Schools
Techniques
|
gptkbp:legacy
|
influenced future fighting games
inspired many remakes
pioneering martial arts video games
|
gptkbp:location
|
dojo, castle, village
|
gptkbp:main_character
|
the Karateka
|
gptkbp:multiplayer
|
not available
|
gptkbp:narrative
|
gptkb:search_and_rescue
|
gptkbp:narrative_style
|
linear storytelling
|
gptkbp:notable_authors
|
gptkb:students
gptkb:Kami
|
gptkbp:notable_for
|
early cinematic cutscenes
|
gptkbp:originated_in
|
gptkb:Japan
|
gptkbp:platform
|
gptkb:Apple_II
|
gptkbp:players
|
the Karateka
|
gptkbp:plot
|
rescue the princess
|
gptkbp:publisher
|
gptkb:Broderbund
|
gptkbp:release_date
|
1984-01-01
|
gptkbp:release_year
|
gptkb:1984
|
gptkbp:remake
|
gptkb:Karateka_(2011)
|
gptkbp:remastered
|
gptkb:Karateka_Remastered
|
gptkbp:sequel
|
gptkb:Karateka:_The_Movie
|
gptkbp:setting
|
ancient Japan
|
gptkbp:soundtrack
|
original music by Dan Forden
|
gptkbp:successor
|
gptkb:Karateka_(2011)
|
gptkbp:tournament
|
gptkb:National_Championships
gptkb:World_Championships
|
gptkbp:user_experience
|
immersive gameplay
|
gptkbp:voice_acting
|
gptkb:none
|
gptkbp:bfsParent
|
gptkb:Kareem_Abdul-Jabbar
gptkb:Japan
gptkb:Legacy
gptkb:Panda
gptkb:character
|
gptkbp:bfsLayer
|
3
|