martial arts

GPTKB entity

Statements (111)
Predicate Object
gptkbp:instance_of gptkb:martial_arts
gptkb:video_game
gptkbp:ai basic patterns
gptkbp:armament Bokken
Tanto
Bo Staff
Katana
Nunchaku
gptkbp:art_style pixel art
2 D graphics
gptkbp:available_on gptkb:multiple_platforms
gptkbp:challenges timed events
gptkbp:character_customization limited
gptkbp:character_development minimal
gptkbp:controls simple input system
gptkbp:critical_reception positive reviews
gptkbp:cultural_impact pioneered martial arts games
gptkbp:developer gptkb:Jordan_Mechner
gptkbp:difficulty varied levels
progressively harder
gptkbp:difficulty_levels adjustable
gptkbp:emphasizes gptkb:Respect
Discipline
Self-Defense
gptkbp:enemy_types various martial artists
gptkbp:fan_base cult following
gptkbp:fighting_style karate
gptkbp:first_released gptkb:1984
gptkbp:game_awards gptkb:none
gptkbp:game_community active fan community
gptkbp:game_engine gptkb:custom_engine
gptkbp:game_features cutscenes and animations
gptkbp:game_length short playtime
gptkbp:game_mechanics combat and strategy
timed button presses
gptkbp:game_modes single-player
gptkbp:game_setting gptkb:fantasy_world
gptkbp:gameplay side-scrolling
gptkbp:genre gptkb:martial_arts
gptkbp:goals defeat enemies
gptkbp:has_style gptkb:Wado-Ryu
gptkb:Shito-Ryu
gptkb:Yoshinkan
gptkb:Goju-Ryu
gptkb:Shotokan
https://www.w3.org/2000/01/rdf-schema#label martial arts
https://www.w3.org/2000/01/rdf-schema#subClassOf gptkb:sports
gptkbp:in-game_currency gptkb:none
gptkbp:in-game_items health boosts
gptkbp:includes gptkb:Kendo
gptkb:Judo
gptkb:Aikido
gptkb:Karate
gptkbp:influenced gptkb:Street_Fighter_series
gptkbp:influenced_artists fighting games
gptkbp:influenced_by Chinese martial arts
karate
gptkbp:influenced_games character animations
gptkbp:inspired_by martial arts films
gptkbp:is_associated_with Cultural Festivals
Fitness Programs
Self-Defense Classes
Martial Arts Competitions
gptkbp:is_documented_in gptkb:Documentaries
gptkb:Films
Books
Online Courses
Magazines
gptkbp:is_influenced_by gptkb:Buddhism
Samurai Culture
gptkbp:is_popular_in Worldwide
gptkbp:is_practiced_in gptkb:dojo
gptkbp:is_taught_in gptkb:philosophy
Physical Fitness
Universities
Schools
Techniques
gptkbp:legacy influenced future fighting games
inspired many remakes
pioneering martial arts video games
gptkbp:location dojo, castle, village
gptkbp:main_character the Karateka
gptkbp:multiplayer not available
gptkbp:narrative gptkb:search_and_rescue
gptkbp:narrative_style linear storytelling
gptkbp:notable_authors gptkb:students
gptkb:Kami
gptkbp:notable_for early cinematic cutscenes
gptkbp:originated_in gptkb:Japan
gptkbp:platform gptkb:Apple_II
gptkbp:players the Karateka
gptkbp:plot rescue the princess
gptkbp:publisher gptkb:Broderbund
gptkbp:release_date 1984-01-01
gptkbp:release_year gptkb:1984
gptkbp:remake gptkb:Karateka_(2011)
gptkbp:remastered gptkb:Karateka_Remastered
gptkbp:sequel gptkb:Karateka:_The_Movie
gptkbp:setting ancient Japan
gptkbp:soundtrack original music by Dan Forden
gptkbp:successor gptkb:Karateka_(2011)
gptkbp:tournament gptkb:National_Championships
gptkb:World_Championships
gptkbp:user_experience immersive gameplay
gptkbp:voice_acting gptkb:none
gptkbp:bfsParent gptkb:Kareem_Abdul-Jabbar
gptkb:Japan
gptkb:Legacy
gptkb:Panda
gptkb:character
gptkbp:bfsLayer 3