Invincibility Star

GPTKB entity

Statements (50)
Predicate Object
gptkbp:instance_of gptkb:Power_PC
gptkbp:affects allows player to defeat enemies
invincibility music
gptkbp:appears_in gptkb:spin-off_games
gptkbp:artwork colorful and whimsical
gptkbp:associated_with invincibility theme
gptkbp:collected_in gptkb:multiple_times
gptkbp:collectibility yes
gptkbp:colors gptkb:yellow
gptkbp:controls influences player control
gptkbp:cultural_impact video game icon
gptkbp:developer gptkb:Nintendo
gptkbp:difficulty affects difficulty
gptkbp:disappears_after duration ends
gptkbp:duration approximately 10 seconds
gptkbp:fan_base Mario fans
gptkbp:feedback positive reception
gptkbp:first_appearance gptkb:Super_Mario_Bros.
gptkbp:game_mechanic power-up system
gptkbp:game_mechanics invincibility mechanics
gptkbp:genre platformer
gptkbp:grants temporary invincibility
gptkbp:has_spin_offs gptkb:Mario_Kart_series
https://www.w3.org/2000/01/rdf-schema#label Invincibility Star
gptkbp:influences game design trends
gptkbp:inspiration star shape
gptkbp:is_effective_against bosses
gptkbp:legacy lasting legacy in gaming
gptkbp:level_design strategic placement
gptkbp:merchandise gptkb:1-Up_Mushroom
gptkb:toys_and_collectibles
gptkbp:narrative part of game lore
gptkbp:notable_appearance gptkb:Super_Mario_64
gptkbp:player_benefit invulnerable to damage
gptkbp:player_character_interaction touching the star
gptkbp:power_ups other power-ups
gptkbp:prize_pool encourages exploration
gptkbp:related_character gptkb:Mario
gptkbp:related_to gptkb:Super_Star
gptkbp:revived_in later Mario games
gptkbp:soundtrack iconic music track
gptkbp:strategy timing of collection
gptkbp:used_in gptkb:Super_Mario_series
gptkbp:user_experience enhances gameplay
gptkbp:visual_effects sparkling animation
gptkbp:bfsParent gptkb:Yoshi's_Island
gptkb:Bowser
gptkb:Super_Mario_64
gptkb:Super_Mario_Land_2:_6_Golden_Coins
gptkbp:bfsLayer 5