Super Star

GPTKB entity

Statements (69)
Predicate Object
gptkbp:instance_of gptkb:railway_station
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:military_unit
gptkb:faction
gptkb:mythological_figure
gptkb:sports_event
gptkbp:affects allows player to defeat enemies
gptkbp:associated_with invincibility theme music
gptkbp:awarded_by collecting 100 coins
gptkbp:can_be_used_with other power-ups
gptkbp:collects gptkb:battle
gptkbp:color gptkb:yellow
gptkbp:died_in gptkb:Super_Mario_3_D_World
gptkbp:duration approximately 10 seconds
gptkbp:first_appearance gptkb:Super_Mario_Bros.
gptkbp:grants invincibility
Invincibility
gptkbp:has_variants different colors
https://www.w3.org/2000/01/rdf-schema#label Super Star
gptkbp:is_a gptkb:Super_Mario_power-up
gptkbp:is_associated_with power-up collection
gptkbp:is_available_in gptkb:video_game
gptkb:video_game_series
gptkb:mobile_application
various platforms
remastered versions
fan-made games
certain spin-off games
gptkbp:is_cited_in game reviews
gptkbp:is_considered_as timeless classic
fan favorite
nostalgic element
gptkbp:is_discussed_in gaming discussions
gptkbp:is_featured_in gptkb:Super_Smash_Bros.
gptkb:battle
gptkbp:is_influential_in game design
gptkbp:is_noted_for its iconic status
its visual design
its gameplay impact
its distinctive sound effect
gptkbp:is_often_associated_with gptkb:film_production_company
gptkb:Mario_franchise
gptkbp:is_often_depicted_as hidden areas
gptkbp:is_often_used_in speedruns
gptkbp:is_part_of gptkb:video_game
gaming culture
game strategy
game lore
level design
power-up system
game history
gptkbp:is_recognized_by gptkb:philosopher
gptkb:video_game
players worldwide
iconic power-up
gptkbp:is_represented_in gptkb:item
gptkbp:is_similar_to gptkb:Starman
gptkbp:is_used_for speedrunning strategies
gptkbp:is_used_in gptkb:Super_Mario_Maker
fan art
fan theories
game challenges
game tournaments
racing games
gptkbp:is_used_to encourage exploration
gptkbp:part_of gptkb:Super_Mario_series
gptkbp:provides invincibility
gptkbp:symbolism star shape
gptkbp:was_affecting enemy behavior