Statements (70)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:tree
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Dead_or_Alive_6
|
gptkbp:allows |
Behavior reuse
Modular AI design |
gptkbp:based_on |
Behavior tree theory
|
gptkbp:can_be_extended_by |
Custom nodes
|
gptkbp:developed_by |
gptkb:Havok
|
gptkbp:enables |
Behavior testing
Behavioral state management Complex decision-making processes Dynamic behavior adaptation Non-linear behavior execution |
gptkbp:enhances |
Game AI performance
|
gptkbp:facilitates |
Debugging and visualization tools
|
https://www.w3.org/2000/01/rdf-schema#label |
Havok AI Behavior Trees
|
gptkbp:integrates_with |
gptkb:Havok_Physics
|
gptkbp:is_compatible_with |
Multiple platforms
Augmented reality applications Various game engines Cloud gaming platforms |
gptkbp:is_designed_for |
Real-time applications
Interactive entertainment |
gptkbp:is_designed_to |
Enhance player experience
Simplify AI development |
gptkbp:is_documented_in |
Technical manuals
Online resources Havok documentation |
gptkbp:is_integrated_with |
gptkb:Havok_AI_Navigation
gptkb:Havok_Animation Third-party tools AI middleware solutions |
gptkbp:is_optimized_for |
High-performance computing
Low-latency execution |
gptkbp:is_part_of |
Havok AI Suite
Havok's AI framework Havok's AI technology stack Havok's game development tools Havok's software ecosystem |
gptkbp:is_tested_for |
Beta game releases
Game development environments Game engine prototypes |
gptkbp:is_used_by |
Game developers
|
gptkbp:is_used_for |
Game AI research
Pathfinding solutions |
gptkbp:is_used_in |
Virtual reality applications
Simulation applications |
gptkbp:is_utilized_in |
gptkb:AAA_game_studios
Indie game developers Mobile game developers |
gptkbp:offers |
Performance optimization features
|
gptkbp:provides |
User-friendly interfaces
AI decision making Visual scripting capabilities Customizable behavior templates Real-time behavior evaluation Scalability for complex behaviors |
gptkbp:suitable_for |
AI-driven NP Cs
Realistic NPC behavior |
gptkbp:supports |
Event-driven programming
Multi-agent systems Cross-platform development AI behavior simulation AI behavior modeling Behavior customization Behavioral analysis tools Collaborative AI development Hierarchical task management |
gptkbp:used_in |
gptkb:video_game
|
gptkbp:utilizes |
Node-based architecture
|