Havok AI Navigation

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:hospital
gptkbp:allows Nav Mesh Generation
gptkbp:based_on Artificial Intelligence Principles
gptkbp:developed_by gptkb:tabletop_role-playing_game
gptkb:Havok
Simulation Games
Interactive Entertainment
Action Games
First-Person Shooters
Real-Time Strategy Games
gptkbp:enables Realistic Movement
gptkbp:enhances Game AI
gptkbp:facilitates Complex AI Behaviors
gptkbp:features Steering Behaviors
https://www.w3.org/2000/01/rdf-schema#label Havok AI Navigation
gptkbp:improves Game Realism
gptkbp:integrates_with gptkb:Havok_Physics
gptkbp:is_available_on gptkb:PC
gptkb:smartphone
Consoles
gptkbp:is_compatible_with gptkb:aircraft
gptkb:engine
Multiple Platforms
gptkbp:is_designed_for Real-Time Applications
gptkbp:is_integrated_with Third-Party Tools
Physics Engines
Rendering Engines
Animation Systems
gptkbp:is_known_for Flexibility
Scalability
Low Latency
Robustness
High Performance
Ease of Use
gptkbp:is_optimized_for gptkb:benchmark
AI Performance
gptkbp:is_part_of gptkb:Havok_Suite
gptkb:Havok_Technology
gptkb:Havok_AI
Game Development Pipeline
gptkbp:is_supported_by gptkb:document
gptkb:Research_Institute
Community Forums
gptkbp:is_used_by gptkb:video_game
gptkbp:is_used_for AI Pathfinding
AI Behavior Simulation
AI Decision Making
gptkbp:is_used_in gptkb:musician
gptkb:software
gptkbp:is_utilized_in gptkb:aircraft
Game Production
Training Simulations
Game Prototyping
Game Testing
gptkbp:offers Customizable Settings
gptkbp:provides Pathfinding
Obstacle Avoidance
gptkbp:supports gptkb:Multi-Agent_Systems
Dynamic Obstacles
NPC Navigation
gptkbp:used_in gptkb:video_game
gptkbp:utilizes Graph-Based Algorithms
gptkbp:bfsParent gptkb:Dead_or_Alive_6
gptkbp:bfsLayer 4