gptkbp:instance_of
|
gptkb:game_engine
|
gptkbp:animation_system
|
Bungie's animation system
|
gptkbp:character_customization
|
yes
|
gptkbp:community_support
|
active modding community
|
gptkbp:developed_by
|
gptkb:Bungie
|
gptkbp:development
|
3 years
|
gptkbp:engine
|
gptkb:online_store
gptkb:film
content updates
networking capabilities
modular architecture
cross-platform play
leaderboards
particle effects
dynamic lighting
dedicated servers
user interface customization
AI pathfinding
scripting support
weather effects
environmental destruction
ragdoll physics
replay system
spectator mode
achievements system
clan support
real-time shadows
vehicle physics
voice acting support
anti-cheat measures
cutscene support
audio spatialization
downloadable content support
|
gptkbp:engine_type
|
proprietary engine
|
gptkbp:features
|
multiplayer capabilities
improved graphics
enhanced AI
|
gptkbp:game_modes
|
gptkb:cooperative
single-player
multiplayer
|
gptkbp:genre
|
gptkb:first-person_shooter
|
gptkbp:graphics
|
gptkb:Direct_X_9
|
gptkbp:map
|
Forge mode
|
gptkbp:mechanics
|
gptkb:Havok
|
gptkbp:narrative_focus
|
prequel to Halo: Combat Evolved
|
gptkbp:notable_games
|
gptkb:Halo:_Reach
|
gptkbp:part_of
|
gptkb:Halo_franchise
|
gptkbp:platforms
|
gptkb:Xbox_One
gptkb:Xbox_360
gptkb:Windows
|
gptkbp:predecessor
|
gptkb:Halo_3_engine
|
gptkbp:release_date
|
September 14, 2010
|
gptkbp:released_in
|
gptkb:2010
|
gptkbp:setting
|
gptkb:fictional_universe
|
gptkbp:sound
|
gptkb:XAudio2
|
gptkbp:successor
|
Halo 4 engine
|
gptkbp:supports
|
gptkb:Xbox_One
gptkb:Xbox_360
gptkb:Windows
|
gptkbp:used_in
|
gptkb:Halo:_Reach
|
gptkbp:bfsParent
|
gptkb:Halo_3_engine
|
gptkbp:bfsLayer
|
5
|