gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Master_Chief
|
gptkbp:developed_by
|
gptkb:343_Industries
|
gptkbp:features
|
gptkb:Master_Chief
gptkb:Grappleshot
energy shields
cinematic cutscenes
exploration rewards
open-ended exploration
dynamic AI
sandbox gameplay
multiplayer integration
|
gptkbp:follows
|
gptkb:Halo_5:_Guardians
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:has
|
gptkb:fandom
gptkb:video_game
gptkb:book
gptkb:museum
seasonal updates
dynamic weather
player choice
post-launch content
varied enemy types
crafting elements
stealth mechanics
|
gptkbp:includes
|
gptkb:video_game
boss battles
new weapons
new vehicles
AI companions
side missions
open world elements
vehicle combat
forerunner technology
|
gptkbp:introduced
|
new gameplay mechanics
|
gptkbp:is_available_on
|
gptkb:Xbox_Game_Pass
gptkb:PC
gptkb:Xbox_One
gptkb:Xbox_Series_X/_S
|
gptkbp:is_criticized_for
|
technical issues
|
gptkbp:is_designed_for
|
single-player experience
|
gptkbp:is_evaluated_by
|
gptkb:church
gptkb:technology
gameplay mechanics
|
gptkbp:is_influenced_by
|
previous Halo games
|
gptkbp:is_part_of
|
gptkb:Halo_franchise
|
gptkbp:is_supported_by
|
DLC expansions
|
gptkbp:narrative_style
|
the Banished
|
gptkbp:part_of
|
gptkb:Halo:_Infinite
|
gptkbp:published_by
|
gptkb:Xbox_Game_Studios
|
gptkbp:release_date
|
December 8, 2021
|
gptkbp:set_in
|
gptkb:Zeta_Halo
|
gptkbp:setting
|
gptkb:fictional_universe
|
gptkbp:supports
|
cooperative gameplay
|