gptkbp:instance_of
|
gptkb:gamepad
|
gptkbp:allows
|
grappling to surfaces
|
gptkbp:can_be_combined_with
|
other equipment
|
gptkbp:can_be_used_for
|
traversal
|
gptkbp:can_be_used_to
|
reach high places
escape combat
pull enemies
to pull objects
|
gptkbp:cooling_system
|
gptkb:true
|
gptkbp:designed_by
|
gptkb:343_Industries
|
gptkbp:enhances
|
vertical movement
|
gptkbp:has_limited_range
|
gptkb:true
|
https://www.w3.org/2000/01/rdf-schema#label
|
Grappleshot
|
gptkbp:introduced_in
|
gptkb:Halo_Infinite
|
gptkbp:is_a
|
tactical equipment
|
gptkbp:is_available_in
|
gptkb:seasonal_events
gptkb:campaign_mode
gptkb:multiplayer_mode
gptkb:limited-time_modes
team-based modes
all game modes
Forge mode
|
gptkbp:is_compatible_with
|
gptkb:power-ups
gptkb:vehicles
team strategies
|
gptkbp:is_considered
|
a tactical advantage
a game-changer
a versatile tool
a signature feature
an iconic item
a fun mechanic
|
gptkbp:is_effective_against
|
enemies
close quarters combat
vertical maps
|
gptkbp:is_favored_by
|
speedrunners
|
gptkbp:is_part_of
|
gptkb:Halo_franchise
player strategy
player's loadout
Halo Infinite's gameplay mechanics
Spartan abilities
player's equipment
|
gptkbp:is_popular_in
|
competitive play
|
gptkbp:is_similar_to
|
gptkb:Hook
|
gptkbp:is_used_by
|
gptkb:Spartans
|
gptkbp:is_used_for
|
flanking
quick escapes
environmental navigation
|
gptkbp:is_used_in
|
tournaments
custom games
|
gptkbp:is_used_to
|
surprise opponents
create shortcuts
gain height
traverse maps
|
gptkbp:provides
|
mobility
|
gptkbp:requires
|
skill to use
|
gptkbp:upgrades
|
gptkb:true
|
gptkbp:used_in
|
gptkb:Halo_Infinite
|
gptkbp:bfsParent
|
gptkb:Halo_Infinite
gptkb:The_Infinite
|
gptkbp:bfsLayer
|
4
|