Statements (71)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Half-Life_mod
gptkb:Sven_Co-op:_The_Lost_Levels_II |
gptkbp:community |
active modding community
|
gptkbp:developed_by |
gptkb:Valve_Corporation
|
gptkbp:features |
sound effects
physics simulation dynamic lighting AI pathfinding |
gptkbp:first_released |
gptkb:1998
|
gptkbp:genre |
gptkb:legal_case
|
gptkbp:has |
gptkb:architect
gptkb:software debugging tools event handling performance profiling resource management texture mapping modular architecture real-time rendering particle systems scripting capabilities customizable features collision detection networking support environmental effects water effects level design tools character models light mapping input handling environment mapping dynamic shadows texture filtering frame rate optimization fog effects game state management user interface support scripted sequences vertex lighting AI behavior scripting weapon models |
https://www.w3.org/2000/01/rdf-schema#label |
Half-Life engine
|
gptkbp:influenced |
many subsequent game engines
|
gptkbp:influenced_by |
gptkb:Quake_engine
|
gptkbp:language |
gptkb:C++
|
gptkbp:legacy |
influential in game development
|
gptkbp:mod_support |
gptkb:theorem
|
gptkbp:notable_games |
gptkb:Half-Life:_Alyx
gptkb:Counter-Strike:_Condition_Zero gptkb:Counter-Strike:_Source gptkb:Half-Life:_Blue_Shift gptkb:Half-Life:_Opposing_Force gptkb:Half-Life_2 |
gptkbp:platform |
gptkb:Mac_OS
gptkb:operating_system |
gptkbp:successor |
gptkb:Gold_Src_engine
gptkb:Source_engine |
gptkbp:supports |
multiplayer gameplay
3 D graphics |
gptkbp:used_in |
gptkb:Team_Fortress_Classic
gptkb:Counter-Strike gptkb:Half-Life gptkb:Day_of_Defeat |
gptkbp:uses |
gptkb:WAV_file_format
JPEG file format PNG file format BSP file format TGA file format MDL file format |