gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
Realistic
|
gptkbp:critical_reception
|
Positive reviews
|
gptkbp:developer
|
gptkb:Valve_Corporation
|
gptkbp:engine
|
gptkb:Source_engine
|
gptkbp:game_engine
|
gptkb:Source_Engine
|
gptkbp:game_features
|
gptkb:award
gptkb:Character_development
gptkb:Actor
Collectibles
Cutscenes
Replayability
Enemy AI
Dynamic lighting
Narrative-driven gameplay
Environmental storytelling
Mod support
Story-driven missions
Health regeneration
AI companions
Multiple endings
Interactive environments
Weapon upgrades
Stealth elements
Physics-based puzzles
Real-time physics
Vehicle segments
Steam integration
|
gptkbp:game_type
|
Single-player campaign
|
gptkbp:gameplay
|
gptkb:Exploration
gptkb:Combat
Puzzle-solving
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:has_expansion
|
gptkb:Half-Life_2
|
gptkbp:influences
|
gptkb:musical
gptkb:Author
Horror
|
gptkbp:length
|
4-6 hours
|
gptkbp:main_character
|
gptkb:Gordon_Freeman
gptkb:Alyx_Vance
|
gptkbp:mode
|
Single-player
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
Continuation of Half-Life 2
|
gptkbp:platform
|
gptkb:smartphone
gptkb:operating_system
|
gptkbp:publisher
|
gptkb:Valve_Corporation
|
gptkbp:rating
|
89/100
|
gptkbp:release_date
|
June 1, 2006
|
gptkbp:sequel
|
gptkb:Half-Life_2:_Episode_Two
|
gptkbp:series
|
gptkb:Half-Life
|
gptkbp:setting
|
gptkb:City_17
|
gptkbp:soundtrack
|
gptkb:Kelly_Bailey
|
gptkbp:voice_actor
|
gptkb:Mike_Shapiro
gptkb:Robert_Guillaume
gptkb:Ellen_Mc_Lain
|
gptkbp:bfsParent
|
gptkb:Half-Life_2
gptkb:Half-Life
gptkb:railway_line
|
gptkbp:bfsLayer
|
3
|