Statements (32)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:video_game
|
| gptkbp:award |
gptkb:VGX_Award_for_Best_PC_Game
|
| gptkbp:composer |
gptkb:Kelly_Bailey
|
| gptkbp:developer |
gptkb:Valve
|
| gptkbp:distribution |
gptkb:Steam
|
| gptkbp:engine |
gptkb:Source
|
| gptkbp:ESRB_rating |
16
Mature |
| gptkbp:genre |
gptkb:first-person_shooter
|
| gptkbp:mainCharacter |
gptkb:Alyx_Vance
gptkb:Gordon_Freeman |
| gptkbp:mode |
single-player
|
| gptkbp:multiplayer |
no
|
| gptkbp:notableFeature |
story-driven gameplay
physics-based puzzles advanced AI |
| gptkbp:partOf |
gptkb:The_Orange_Box
|
| gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:PlayStation_3 gptkb:Linux gptkb:Mac_OS_X gptkb:Xbox_360 |
| gptkbp:prequel |
gptkb:Half-Life_2:_Episode_One
|
| gptkbp:publisher |
gptkb:Valve
|
| gptkbp:releaseDate |
October 10, 2007
|
| gptkbp:sequel |
gptkb:Half-Life_2:_Episode_One
|
| gptkbp:series |
gptkb:Half-Life
|
| gptkbp:setting |
gptkb:Earth
post-apocalyptic world |
| gptkbp:bfsParent |
gptkb:Headcrabs
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Half-Life: Episode Two
|