gptkbp:instance_of
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gptkb:Graphics_Processing_Unit
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gptkbp:architecture
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gptkb:Vector_Unit
RISC
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gptkbp:color
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Z-buffering
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gptkbp:compatibility
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Backward compatible with PS1 games
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gptkbp:designed_by
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gptkb:Sony
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gptkbp:development
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Developed for Play Station 2
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gptkbp:features
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Shadow Mapping
Vertex Shading
Environment Mapping
Mipmapping
Multi-texturing
Bilinear Filtering
Pixel Shading
Trilinear Filtering
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gptkbp:graphics
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gptkb:Open_GL
Direct X (limited support)
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gptkbp:has_units
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gptkb:16
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https://www.w3.org/2000/01/rdf-schema#label
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Graphics Synthesizer 2
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gptkbp:input_output
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gptkb:Dual_Shock_2_Controller
gptkb:S-Video
Composite Video
HDMI (via adapter)
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gptkbp:manufacturer
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gptkb:Sony_Music_Entertainment
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gptkbp:marketed_as
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gptkb:PS2_Graphics_Engine
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gptkbp:memory_type
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GDDR2
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gptkbp:notable_games
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gptkb:Final_Fantasy_X
gptkb:Metal_Gear_Solid_2:_Sons_of_Liberty
gptkb:Shadow_of_the_Colossus
gptkb:God_of_War
gptkb:Gran_Turismo_3:_A-Spec
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gptkbp:performance
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Texture Fill Rate
6.4 million polygons per second
Pixel Fill Rate
Triangle Setup Rate
Vertex Processing Rate
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gptkbp:population_density
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2.4 gigapixels per second
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gptkbp:power_consumption
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15 watts
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gptkbp:ram
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4 MB
3.2 GB/s
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gptkbp:released_in
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gptkb:2000
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gptkbp:resolution
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480p
640x480
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gptkbp:shader_model
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Fixed-function pipeline
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gptkbp:successor
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gptkb:Graphics_Synthesizer_3
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gptkbp:supports
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Texture Mapping
Anti-Aliasing
Lighting Effects
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gptkbp:used_in
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gptkb:Play_Station_2
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gptkbp:uses
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gptkb:Custom_ASIC
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gptkbp:video_output
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Component Video
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gptkbp:bfsParent
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gptkb:synthesizer
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gptkbp:bfsLayer
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4
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