Graphics Synthesizer 3

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:musical_composition
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Graphics_Synthesizer_2
gptkbp:architectural_style Vector Graphics
gptkbp:developed_by gptkb:Sony
gptkbp:features Texture Mapping
Anti-Aliasing
Z-buffering
https://www.w3.org/2000/01/rdf-schema#label Graphics Synthesizer 3
gptkbp:involved_units 8
gptkbp:is_compatible_with Backward compatible with Play Station games
gptkbp:manufacturer gptkb:DJ
gptkbp:marketed_as High-performance graphics processor
gptkbp:performance 150 million polygons per second
gptkbp:population gptkb:battle
gptkbp:power_consumption 30 Watts
gptkbp:ram GDD R2
gptkbp:related_model 1.0
gptkbp:release_date March 4, 2000
gptkbp:released_in gptkb:2000
gptkbp:resolution 720p
480p
1080i
gptkbp:speed 300 M Hz
gptkbp:successor gptkb:Graphics_Synthesizer_4
gptkbp:supports gptkb:musician
gptkb:software
gptkb:High_Dynamic_Range_(HDR)
Tessellation
Lighting Effects
Wide Color Gamut
Bump Mapping
Particle Systems
Post-processing Effects
Shadow Mapping
Motion Blur
Depth of Field
Normal Mapping
Compute Shaders
Ambient Occlusion
Environment Mapping
Screen Space Reflections
Dynamic Shadows
Multi-texturing
Geometry Shaders
Reflection Mapping
Refraction Effects
Fog Effects
3 D Graphics
Anti-aliasing Techniques
Pixel Lighting
Specular Highlights
Static Shadows
Vertex Lighting
gptkbp:texture 2048x2048
gptkbp:used_in gptkb:Play_Station_2
gptkbp:user_interface AGP
gptkbp:uses Custom Graphics API