Statements (111)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:ai |
enemy AI
dynamic AI system friendly AI |
gptkbp:armament |
various firearms
|
gptkbp:character_classes |
multiple character classes
|
gptkbp:character_customization |
gptkb:safety_equipment
gptkb:weapons appearance |
gptkbp:community_events |
special community events
|
gptkbp:community_support |
active community
|
gptkbp:critical_reception |
generally favorable reviews
|
gptkbp:customization_options |
character customization
|
gptkbp:developer |
gptkb:Ubisoft_Paris
|
gptkbp:dlc |
gptkb:Narco_Road
gptkb:Ghost_Recon:_Wildlands_-Fallen_Ghosts Fallen Ghosts Ghost Recon: Wildlands -Narco Road |
gptkbp:enemy_types |
various enemy types
|
gptkbp:engine |
gptkb:Anvil_Next
|
gptkbp:environment |
varied environments
|
gptkbp:expansion |
multiple expansions released
|
gptkbp:game_awards |
nominated for several awards
|
gptkbp:game_engine |
gptkb:Anvil_engine
|
gptkbp:game_features |
resource management
vehicle customization environmental hazards co-op gameplay open world day-night cycle dynamic weather dynamic weather system in-game currency system AI companions mission replayability realistic ballistics skill tree system player choice impact squad commands sniper mechanics dynamic mission generation base building elements helicopter and drone usage tactical planning tools |
gptkbp:game_length |
approximately 30-50 hours
|
gptkbp:game_mechanics |
gptkb:reputation_system
gptkb:in-game_currency gptkb:faction gptkb:seasonal_events gptkb:microtransactions gptkb:loot_boxes gptkb:collectibles community events live events team coordination explosives stealth experience points tactical planning hacking air support sniping base of operations cover system skill tree side missions co-op missions event challenges mission variety vehicle combat mission replay drone usage Pv P modes |
gptkbp:game_mode |
single-player
multiplayer |
gptkbp:gameplay |
open world
|
gptkbp:genre |
tactical shooter
|
gptkbp:influences |
open-world design
real-world military tactics |
gptkbp:launch_platform |
ongoing support and updates
|
gptkbp:main_character |
gptkb:Air_Nomads
|
gptkbp:map |
approximately 21,000 square kilometers
|
gptkbp:mission_type |
various mission types
|
gptkbp:mod_support |
limited mod support
|
gptkbp:multiplayer |
gptkb:cooperative
up to 4 players team-based gameplay |
gptkbp:narrative |
gptkb:organized_crime
fighting drug cartels |
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:publisher |
gptkb:Ubisoft
|
gptkbp:related_vehicle |
various types of vehicles
|
gptkbp:release_date |
March 7, 2017
|
gptkbp:release_platform |
gptkb:Uplay
gptkb:Steam PS4, Xbox One, PC |
gptkbp:release_year |
gptkb:2017
|
gptkbp:sales |
over 10 million copies
|
gptkbp:sequel |
gptkb:Ghost_Recon:_Breakpoint
|
gptkbp:series |
gptkb:Tom_Clancy's_Ghost_Recon
|
gptkbp:setting |
gptkb:Bolivia
|
gptkbp:soundtrack |
gptkb:original_score_by_Johan_Söderqvist
|
gptkbp:stealth_features |
emphasized
|
gptkbp:viewpoint |
available
|
gptkbp:bfsParent |
gptkb:Troy_Baker
gptkb:Render_Ware_4 gptkb:Ghost_Recon gptkb:Ghost_Recon:_Breakpoint |
gptkbp:bfsLayer |
5
|