gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Ghost_Recon_series
|
gptkbp:art_style
|
3 D graphics
3 D
|
gptkbp:awards
|
gptkb:CEO
|
gptkbp:character_classes
|
various
Multiple classes
|
gptkbp:character_customization
|
gptkb:battle
|
gptkbp:combat_system
|
Turn-based combat
Cover system
|
gptkbp:community
|
Active forums
|
gptkbp:community_support
|
gptkb:Limited
|
gptkbp:critical_reception
|
Generally positive reviews
generally positive
|
gptkbp:developer
|
gptkb:Ubisoft
|
gptkbp:difficulty
|
multiple
Adjustable difficulty
|
gptkbp:dlc
|
gptkb:None
|
gptkbp:enemy
|
Various enemy factions
|
gptkbp:environment
|
Varied environments
|
gptkbp:fan_base
|
Dedicated fans
|
gptkbp:features
|
Stealth mechanics
|
gptkbp:game_engine
|
gptkb:Custom_engine
Ubi Art Framework
|
gptkbp:game_features
|
gptkb:book
mission planning
resource management
strategic planning
team coordination
team synergy
enemy tactics
environmental interactions
player choices
tactical planning
combat mechanics
battlefield awareness
mission objectives
combat strategy
enemy variety
cover system
unit types
map exploration
stealth mechanics
tactical retreats
mission variety
enemy weaknesses
tactical advantages
unit coordination
squad management
line of sight mechanics
unit progression
enemy ambushes
Squad-based gameplay
|
gptkbp:game_length
|
15-20 hours
20-30 hours
|
gptkbp:game_mechanics
|
Strategic planning
|
gptkbp:game_modes
|
gptkb:battle
Single-player
skirmish
|
gptkbp:gameplay
|
turn-based tactics
Turn-based tactics
|
gptkbp:genre
|
gptkb:battle
Tactical Role-Playing Game
|
gptkbp:has_content
|
gptkb:battle
|
gptkbp:in-game_currency
|
gptkb:None
|
gptkbp:influences
|
tactical shooters
Previous Ghost Recon games
|
gptkbp:inspired_by
|
gptkb:Tom_Clancy's_novels
|
gptkbp:intelligence
|
enemy AI
|
gptkbp:launched
|
March 2011
|
gptkbp:legacy
|
Part of the Ghost Recon franchise
|
gptkbp:level
|
gptkb:40
|
gptkbp:map
|
large
|
gptkbp:mission
|
over 30
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
gptkb:battle
cooperative play
|
gptkbp:narrative_style
|
gptkb:military_operation
Military operations
Linear storytelling
Modern military conflict
|
gptkbp:number_of_teams
|
gptkb:battle
Strategic decisions
|
gptkbp:platform
|
gptkb:Nintendo_3_DS
|
gptkbp:publisher
|
gptkb:Ubisoft
|
gptkbp:rating
|
gptkb:television_series
T for Teen
75/100
8.0/10
|
gptkbp:release_date
|
March 2011
|
gptkbp:release_platform
|
gptkb:Nintendo_3_DS
|
gptkbp:release_region
|
gptkb:Europe
gptkb:North_America
Worldwide
|
gptkbp:sequel
|
gptkb:None
|
gptkbp:series
|
gptkb:Tom_Clancy's_Ghost_Recon
|
gptkbp:setting
|
gptkb:military_conflict
Fictional locations
|
gptkbp:skills
|
gptkb:battle
|
gptkbp:soundtrack
|
gptkb:musical
gptkb:Original_score
|
gptkbp:target_audience
|
strategy game fans
|
gptkbp:trailer
|
Official trailer available
|
gptkbp:updates
|
gptkb:None
|
gptkbp:user_interface
|
touchscreen
|
gptkbp:user_reviews
|
Positive reviews from critics
|
gptkbp:voice_actor
|
gptkb:battle
|