Ghost Recon: Shadow Wars

GPTKB entity

Statements (111)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:ai enemy AI
gptkbp:art_style 3 D graphics
3 D
gptkbp:character_classes various
Multiple classes
gptkbp:character_customization gptkb:Yes
yes
gptkbp:combat_system Turn-based combat
Cover system
gptkbp:community_support gptkb:Limited
gptkbp:critical_reception Generally positive reviews
generally positive
gptkbp:developer gptkb:Ubisoft
gptkbp:difficulty Adjustable difficulty
gptkbp:difficulty_levels multiple
gptkbp:dlc gptkb:None
gptkbp:downloadable_content no
gptkbp:enemy_types Various enemy factions
gptkbp:environment Varied environments
gptkbp:esrb_rating T for Teen
gptkbp:fan_base Dedicated fans
gptkbp:features Stealth mechanics
gptkbp:game_awards gptkb:N/_A
gptkbp:game_community Active forums
gptkbp:game_engine gptkb:Custom_engine
Ubi Art Framework
gptkbp:game_features gptkb:character_development
mission planning
resource management
strategic planning
team coordination
team synergy
enemy tactics
environmental interactions
player choices
tactical planning
combat mechanics
battlefield awareness
mission objectives
combat strategy
enemy variety
cover system
unit types
map exploration
stealth mechanics
tactical retreats
mission variety
enemy weaknesses
tactical advantages
unit coordination
squad management
line of sight mechanics
unit progression
enemy ambushes
Squad-based gameplay
gptkbp:game_length 15-20 hours
20-30 hours
gptkbp:game_mechanics Strategic planning
gptkbp:game_modes gptkb:campaign
Single-player
skirmish
gptkbp:game_updates gptkb:None
gptkbp:gameplay turn-based tactics
Turn-based tactics
gptkbp:genre gptkb:role-playing_game
Tactical Role-Playing Game
gptkbp:in-game_currency gptkb:None
gptkbp:influences tactical shooters
Previous Ghost Recon games
gptkbp:inspired_by gptkb:Tom_Clancy's_novels
gptkbp:launched March 2011
gptkbp:legacy Part of the Ghost Recon franchise
gptkbp:level gptkb:40
gptkbp:map large
gptkbp:metacritic_score 80
75/100
gptkbp:mission over 30
gptkbp:mode single-player
multiplayer
gptkbp:multiplayer No
cooperative play
gptkbp:narrative gptkb:military_operations
Military operations
Modern military conflict
gptkbp:narrative_style Linear storytelling
gptkbp:platform gptkb:Nintendo_3_DS
gptkbp:players Strategic decisions
gptkbp:publisher gptkb:Ubisoft
gptkbp:rating 8.0/10
gptkbp:release_date March 2011
gptkbp:release_platform gptkb:Nintendo_3_DS
gptkbp:release_region gptkb:Europe
gptkb:North_America
Worldwide
gptkbp:reviews Positive reviews from critics
gptkbp:sequel gptkb:None
gptkbp:series gptkb:Tom_Clancy's_Ghost_Recon
gptkbp:setting gptkb:conflict
Fictional locations
gptkbp:single_player gptkb:Yes
gptkbp:skills yes
gptkbp:soundtrack gptkb:original_score
gptkb:Original_score
gptkbp:target_audience strategy game fans
gptkbp:trailer Official trailer available
gptkbp:user_interface touchscreen
gptkbp:voice_acting yes
gptkbp:bfsParent gptkb:Tom_Clancy's_Ghost_Recon
gptkb:Ghost_Recon
gptkbp:bfsLayer 5