SCNGeometry

E759678

SCNGeometry is a SceneKit class that defines the shape and surface data of 3D objects used for rendering in Apple's graphics frameworks.

All labels observed (2)

Label Occurrences
SCNGeometry canonical 3
SCNSphere 1

How this entity was disambiguated

Statements (60)

Predicate Object
instanceOf SceneKit class
class
associatedWith SCNNode
canBeCreatedWith convenience primitive constructors
geometry sources and elements
conformsTo NSSecureCoding
SCNAnimatable
SCNBoundingVolume
definedInFramework SceneKit
definedInLanguage Objective-C
Swift
definedInModule SceneKit
factoryMethod geometry()
geometrySources(_:elements:)
frameworkOwner Apple Inc.
hasComponent SCNGeometryElement
SCNGeometrySource
SCNMaterial
inheritsFrom NSObject
platform Apple platforms
iOS
macOS
tvOS
visionOS
property edgeCreasesElement
edgeCreasesSource
elements
geometryElements
geometrySources
levelsOfDetail
materials
name
sources
subdivisionLevel
wantsAdaptiveSubdivision
purpose define 3D shape
define surface data for rendering
relatedClass SCNBox
SCNCapsule
SCNCone
SCNCylinder
SCNFloor
SCNGeometryElement
SCNGeometrySource
SCNMaterial
SCNPlane
SCNPyramid
SCNShape
SCNSphere
linked to: SCNGeometry

SCNText
SCNTorus
SCNTube
supportsFeature levels of detail
morphing via SCNMorpher
skinning via SCNSkinner
subdivision surfaces
usedFor 3D rendering
SceneKit nodes
usedIn ARKit SceneKit-based rendering
SceneKit rendering pipeline

How these facts were elicited

Referenced by (4)

Full triples — surface form annotated when it differs from this entity's canonical label.

SceneKit hasClass SCNGeometry
SCNMaterial usedWith SCNGeometry
SCNGeometry relatedClass SCNSphere
linked to: SCNGeometry
SCNParticleSystem canBeAttachedTo SCNGeometry