SCNGeometrySource

E1889923 UNEXPLORED

SCNGeometrySource is a SceneKit class that encapsulates vertex attribute data (such as positions, normals, and texture coordinates) used to define the shape of 3D geometry.

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All labels observed (1)

Label Occurrences
SCNGeometrySource canonical 2

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

SCNGeometry hasComponent SCNGeometrySource
SCNGeometry relatedClass SCNGeometrySource