SCNParticleSystem

E759681

SCNParticleSystem is a SceneKit class used to create and control particle-based visual effects such as smoke, fire, and sparks in 3D scenes.

All labels observed (1)

Label Occurrences
SCNParticleSystem canonical 1

How this entity was disambiguated

Statements (55)

Predicate Object
instanceOf SceneKit class
particle system
canBeAttachedTo SCNGeometry
SCNNode
SCNScene
canBeLoadedFrom .scnp file
SceneKit particle editor in Xcode
conformsTo NSCopying
NSSecureCoding
definedInFramework SceneKit
hasProperty affectedByGravity
affectedByPhysicsFields
birthRate
emissionDuration
emitterShape
loops
particleAngle
particleAngularVelocity
particleColor
particleImage
particleLifeSpan
particleSize
particleVelocity
systemSpawnedOnCollision
systemSpawnedOnDying
systemSpawnedOnLiving
headerFile SceneKit/SCNParticleSystem.h
inheritsFrom NSObject
introducedIn OS X 10.9
linked to: OS X Mavericks

iOS 8
platform iOS
macOS
tvOS
visionOS
programmingLanguage Objective-C
Swift
supports 3D particle rendering
acceleration
blend modes
colliders
emitter shapes
gravity
lighting
particle color over life
particle image sequences
particle life span control
particle rotation
particle size over life
usedFor fire effects
magic or energy effects
particle-based visual effects
rain effects
smoke effects
snow effects
spark effects

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

SceneKit hasClass SCNParticleSystem