gptkbp:instance_of
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gptkb:engine
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gptkbp:bfsLayer
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4
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gptkbp:bfsParent
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gptkb:Far_Cry_5
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gptkbp:allows
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player choice
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gptkbp:developed_by
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gptkb:Ubisoft
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gptkbp:features
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real-time rendering
advanced rendering techniques
day-night cycle
dynamic weather system
high-quality graphics
advanced AI
weather effects
detailed character models
environmental destruction
NPC interactions
stealth mechanics
immersive sound design
detailed environments
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gptkbp:first_released
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gptkb:2012
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gptkbp:has
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open world environment
|
https://www.w3.org/2000/01/rdf-schema#label
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Dunia Engine 2
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gptkbp:includes
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vehicle physics
|
gptkbp:is_enhanced_by
|
Cry Engine technology
|
gptkbp:provides
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realistic physics
seamless world transitions
realistic terrain generation
realistic wildlife behavior
|
gptkbp:successor
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gptkb:Dunia_Engine
|
gptkbp:supports
|
gptkb:Community_Center
gptkb:multiplayer_modes
gptkb:online_multiplayer
cross-platform play
high dynamic range (HDR)
character customization
real-time strategy elements
dynamic lighting
VR technology
AI companions
open world gameplay
large-scale battles
player-driven narratives
|
gptkbp:used_in
|
gptkb:Riders_Republic
gptkb:Far_Cry_4
gptkb:Ghost_Recon_Wildlands
gptkb:The_Division_2
gptkb:Watch_Dogs_2
gptkb:Far_Cry:_Instincts
gptkb:Assassin's_Creed_IV:_Black_Flag
gptkb:Far_Cry_6
gptkb:Far_Cry_3
gptkb:Ghost_Recon_Breakpoint
gptkb:Watch_Dogs
gptkb:Far_Cry_5
gptkb:Far_Cry_Primal
gptkb:Far_Cry_New_Dawn
gptkb:Assassin's_Creed_III
gptkb:The_Division
|
gptkbp:utilizes
|
gptkb:Havok_Physics
|
gptkbp:written_in
|
gptkb:C++
|