Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:awards |
Best Game at the Golden Joystick Awards
Best Game Design at the Game Developers Choice Awards Best Audio at the Game Awards Best Action Game at the Game Critics Awards |
gptkbp:community |
gptkb:modding_community
|
gptkbp:critical_reception |
generally positive
|
gptkbp:developed_by |
gptkb:Ubisoft
|
gptkbp:expansion |
gptkb:Far_Cry_Primal:_Apex_Edition
gptkb:Far_Cry_Primal:_The_Trial_of_the_Beast |
gptkbp:faction |
Izila
Udam Wenja |
gptkbp:features |
crafting system
hunting mechanics tribe system animal taming |
gptkbp:game_engine |
gptkb:Dunia_Engine
|
gptkbp:game_mechanics |
gptkb:exploration
gptkb:combat_system hunting and gathering resource management tribal warfare environmental hazards environmental storytelling day-night cycle animal companions character progression crafting weapons stealth gameplay quest system base building dialogue choices hunting tools map exploration survival elements spear throwing skill tree system bow and arrow combat climbing and traversal |
gptkbp:gameplay |
open world
|
gptkbp:genre |
action-adventure
|
https://www.w3.org/2000/01/rdf-schema#label |
Far Cry Primal
|
gptkbp:in-game_currency |
gptkb:XP
gptkb:resources |
gptkbp:influences |
gptkb:Maya_civilization
open world games survival horror games |
gptkbp:main_character |
Takkar
|
gptkbp:multiplayer |
no
|
gptkbp:narrative |
gptkb:survival
|
gptkbp:platforms |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:published_by |
gptkb:Ubisoft
|
gptkbp:release_date |
February 23, 2016
|
gptkbp:sales |
over 1 million copies in first week
|
gptkbp:series |
gptkb:Far_Cry
|
gptkbp:setting |
gptkb:stone
|
gptkbp:soundtrack |
composed by Jason Graves
|
gptkbp:voice_acting |
performed in fictional language
|
gptkbp:bfsParent |
gptkb:Ubisoft
|
gptkbp:bfsLayer |
4
|