gptkbp:instance_of
|
gptkb:watch
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gptkbp:bfsLayer
|
3
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gptkbp:bfsParent
|
gptkb:archaeological_site
|
gptkbp:affects
|
knockback
|
gptkbp:can_be_used_with
|
gptkb:Hadouken
|
gptkbp:can_lead_to
|
super combo
|
gptkbp:characteristics
|
diagonal upward attack
|
gptkbp:convicted_of
|
quarter-circle forward motion
|
gptkbp:damage
|
high
|
gptkbp:first_appearance
|
gptkb:Street_Fighter_II
|
gptkbp:has_ability
|
varies by punch button used
|
gptkbp:has_variants
|
gptkb:Shoryuken
gptkb:EX_Dragon_Punch
|
https://www.w3.org/2000/01/rdf-schema#label
|
Dragon Punch
|
gptkbp:influenced_by
|
gptkb:Mixed_Martial_Artist
gptkb:Street_Fighter_franchise
|
gptkbp:input_output
|
forward, down, down-forward, punch
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gptkbp:is_a
|
gptkb:award
gptkb:political_movement
gptkb:terrorist_attack
fighting game technique
|
gptkbp:is_associated_with
|
Ryu's character
|
gptkbp:is_available_in
|
multiple Street Fighter games
|
gptkbp:is_character_in
|
gptkb:Feng_Wei
|
gptkbp:is_cited_in
|
game reviews
|
gptkbp:is_considered
|
a classic move
a fundamental technique
a high-risk move
a must-learn move
|
gptkbp:is_countered_by
|
gptkb:Magic:_The_Gathering_set
throws
against opponents
low attacks
|
gptkbp:is_discussed_in
|
strategy guides
gaming forums
|
gptkbp:is_effective_against
|
opponents
jumping opponents
|
gptkbp:is_featured_in
|
fan art
|
gptkbp:is_known_for
|
powerful attack
invincibility frames
|
gptkbp:is_noted_for
|
its speed
|
gptkbp:is_often_associated_with
|
popular media
Japanese fighting games
|
gptkbp:is_often_used_in
|
competitive play
training mode
punish opponents
|
gptkbp:is_part_of
|
combo system
fighting game culture
Ryu's identity
Ryu's moveset
fighting game lexicon
Feng Wei's moveset
|
gptkbp:is_recognized_by
|
gptkb:award
gptkb:video_game_series
a signature move
|
gptkbp:is_used_by
|
gptkb:Ken
gptkb:Ryu
gptkb:Feng_Wei
|
gptkbp:is_used_for
|
gptkb:watch
finishing moves
|
gptkbp:is_used_in
|
gptkb:sports_event
combos
|
gptkbp:is_used_to
|
gain momentum
|
gptkbp:is_vulnerable_to
|
projectiles
|
gptkbp:landmark
|
recognized in fighting games
|
gptkbp:performed_by
|
air
|
gptkbp:related_to
|
gptkb:Shoryuken
|
gptkbp:requires
|
gptkb:Ability
timing
|
gptkbp:signature_move
|
in fighting games
|
gptkbp:skills
|
to master
|
gptkbp:suitable_for
|
experienced players
|
gptkbp:type
|
anti-air move
|
gptkbp:type_of
|
gptkb:watch
|
gptkbp:used_in
|
gptkb:Street_Fighter_series
|