Dragon Punch

GPTKB entity

Statements (75)
Predicate Object
gptkbp:instance_of gptkb:Wrestling
gptkbp:affects knockback
gptkbp:can_be_combined_with gptkb:Hadouken
gptkbp:can_lead_to super combo
gptkbp:characteristic diagonal upward attack
gptkbp:damage high
gptkbp:first_appearance gptkb:Street_Fighter_II
gptkbp:has_variations gptkb:Shoryuken
gptkb:EX_Dragon_Punch
https://www.w3.org/2000/01/rdf-schema#label Dragon Punch
gptkbp:influenced_by gptkb:martial_arts
gptkbp:input_output forward, down, down-forward, punch
gptkbp:is_a gptkb:terrorism
gptkb:cultural_reference
gptkb:Wrestling
fighting game technique
gptkbp:is_associated_with Ryu's character
gptkbp:is_available_in multiple Street Fighter games
gptkbp:is_character_move gptkb:Feng_Wei
gptkbp:is_cited_in game reviews
gptkbp:is_considered a classic move
a fundamental technique
a high-risk move
a must-learn move
gptkbp:is_counter_move against opponents
gptkbp:is_countered_by gptkb:blockade
throws
low attacks
gptkbp:is_effective_against opponents
jumping opponents
gptkbp:is_favored_by experienced players
gptkbp:is_iconic_move in fighting games
gptkbp:is_known_for invincibility frames
gptkbp:is_noted_for its speed
gptkbp:is_often_associated_with Japanese fighting games
gptkbp:is_often_discussed_in strategy guides
gaming forums
gptkbp:is_often_featured_in fan art
gptkbp:is_often_referenced_in popular media
gptkbp:is_often_used_in competitive play
training mode
punish opponents
gptkbp:is_part_of combo system
fighting game culture
Ryu's identity
Ryu's moveset
fighting game lexicon
Feng Wei's moveset
gptkbp:is_recognized_as gptkb:Wrestling
a signature move
gptkbp:is_recognized_by gptkb:gaming_community
gptkbp:is_used_by gptkb:Feng_Wei
gptkbp:is_used_for gptkb:railway_line
finishing moves
gptkbp:is_used_in tournaments
combos
gptkbp:is_used_to gain momentum
gptkbp:is_vulnerable_to projectiles
gptkbp:known_as powerful attack
gptkbp:landmark recognized in fighting games
gptkbp:performed_in air
gptkbp:popularized_by gptkb:Street_Fighter_franchise
gptkbp:related_to gptkb:Shoryuken
gptkbp:requires gptkb:magical_abilities
timing
gptkbp:skills to master
gptkbp:strength varies by punch button used
gptkbp:type anti-air move
gptkbp:type_of gptkb:Wrestling
gptkbp:used_by gptkb:Ken
gptkb:Ryu
gptkbp:used_in gptkb:Street_Fighter_series
gptkbp:was_executed_by quarter-circle forward motion
gptkbp:bfsParent gptkb:Legacy
gptkbp:bfsLayer 3