Hadouken

GPTKB entity

Statements (192)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkb:Wrestling
gptkbp:adapted_into other media
fan games
gptkbp:affects gptkb:Damage
distinctive sound
damage to opponent
projectile attack
Energy Blast Sound
gptkbp:analyzes blue energy ball
gptkbp:animation_style 2 D Sprite
gptkbp:associated_with gptkb:Street_Fighter_series
gptkb:Ryu
gptkb:Street_Fighter
gptkbp:block blocking
gptkbp:can_be_used_in combos
gptkbp:characters gptkb:Akuma
gptkb:Ken
gptkb:Ryu
gptkb:Chun-Li
gptkb:Sagat
gptkbp:charging_method for increased power
gptkbp:community Fighting Game Community
gptkbp:counterpart gptkb:Hadou_Shoryuken
gptkbp:created_by gptkb:Akira_Nishitani
gptkbp:cultural_impact Fighting Game Genre
gptkbp:element gptkb:Fire
energy
gptkbp:emulation fan games
gptkbp:first_appearance gptkb:Street_Fighter_II
gptkb:Street_Fighter
gptkbp:fuselage_material Varies by Game
gptkbp:game_mechanic Projectile
gptkbp:game_series gptkb:Street_Fighter
gptkbp:has_counter Close Range Attacks
gptkbp:has_variations gptkb:Denjin_Hadouken
gptkb:EX_Hadouken
gptkb:Shakunetsu_Hadouken
https://www.w3.org/2000/01/rdf-schema#label Hadouken
gptkbp:influenced other fighting games
gptkbp:influenced_by gptkb:anime
gptkb:martial_arts
gptkbp:input_difficulty gptkb:medium
gptkbp:input_output Quarter Circle Forward + Punch
quarter-circle forward + punch
gptkbp:is_a gptkb:cultural_reference
gptkb:Wrestling
fan favorite
energy projectile
projectile attack
ranged attack
classic move
projectile special move
move that can be used defensively
move that can be used offensively
move that can be used strategically
move that defines Ryu's character
move that has become iconic in gaming history
move that has inspired many clones
move that requires practice to master
move with high damage potential
move with high priority
move with low recovery time
move with unique properties
technique for zoning
gptkbp:is_associated_with gptkb:martial_arts
power and control
fighting game mechanics
power levels
gptkbp:is_available_in multiple Street Fighter games
gptkbp:is_cited_in game design discussions
gptkbp:is_considered gptkb:Wrestling
a fundamental technique
a signature move
beginner-friendly move
a benchmark for special moves
a classic gaming moment
gptkbp:is_countered_by gptkb:blockade
gptkb:Jumping
jumping attacks
projectile attacks
projectile invulnerability
anti-air moves
Reflective Moves
gptkbp:is_effective_against close-range opponents
opponents at range
gptkbp:is_featured_in gptkb:merchandise
gptkb:anime_adaptations
gptkb:manga_adaptations
gptkb:cosplay
gptkb:novels
fan art
movies
game soundtracks
multiple Street Fighter games
gptkbp:is_known_for iconic status
fast execution
its sound effect
gptkbp:is_often_compared_to a classic move
other special moves
gptkbp:is_often_depicted_as other characters
fans and players
gptkbp:is_often_discussed_in gaming forums
gptkbp:is_often_featured_in gptkb:merchandise
game trailers
gptkbp:is_often_referenced_in gptkb:players
pop culture
gptkbp:is_part_of gptkb:Street_Fighter_franchise
gptkb:character_development
gptkb:game_mechanics
game strategy
game lore
character identity
Street Fighter lore
combo attacks
character lore
fighting game culture
character movesets
Ryu's moveset
Ryu's legacy
Ryu's character arc
gptkbp:is_popular_in gptkb:fighting_game_community
fighting games
gptkbp:is_recognized_as gptkb:Wrestling
a cultural reference
iconic move
gptkbp:is_recognized_by gptkb:gaming_community
gaming culture
gptkbp:is_referenced_in gptkb:popular_culture
gptkbp:is_represented_in gptkb:merchandise
gptkbp:is_symbolic_of martial arts mastery
gptkbp:is_taught_in fighting game tutorials
gptkbp:is_trained_in Ryu at a young age
gptkbp:is_used_in gptkb:cosplay
gptkb:Gaming
fan art
tournaments
competitive play
gameplay videos
training modes
speedruns
character guides
character matchups
gptkbp:is_used_to defeat opponents
gptkbp:merchandise gptkb:clothing
Posters
Action Figures
gptkbp:movement gptkb:Shoryuken
gptkb:Tatsumaki_Senpukyaku
gptkbp:notable_match gptkb:Capcom_Cup
gptkb:Evo_Championship_Series
gptkb:Combo_Breaker
gptkb:CEO_Fighting_Game_Championships
gptkb:dreams
Community Events
Charity Events
Local Tournaments
International Tournaments
Exhibition Matches
Game Releases
Final Round
Online Tournaments
Frosty Faustings
North American Regional Championships
gptkbp:origin gptkb:Japan
gptkbp:originated_in gptkb:Street_Fighter
gptkbp:performed_by gptkb:various_characters
other characters
gptkbp:performed_in gptkb:Super_Smash_Bros.
multiple characters
gptkbp:popularity Iconic Move
gptkbp:popularized_by fighting games
gptkbp:related_to Hadouken! (band)
Hadouken (video game)
gptkbp:requires gptkb:magical_abilities
chi energy
gptkbp:strategy Zoning
gptkbp:tournament Street Fighter Tournaments
gptkbp:type gptkb:Wrestling
Energy Attack
energy projectile
gptkbp:used_by gptkb:Ken
gptkb:Ryu
gptkbp:variant gptkb:Denjin_Hadouken
gptkb:Shakunetsu_Hadouken
gptkb:Super_Hadouken
gptkbp:visual_effects Blue Fireball
gptkbp:was_executed_by specific button combination
quarter-circle forward motion
inputting commands
gptkbp:bfsParent gptkb:Legacy
gptkbp:bfsLayer 3