Doom II: No Rest for the Living

GPTKB entity

Statements (53)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:armament gptkb:BFG_9000
gptkb:shotgun
gptkb:food_chain
Rocket launcher
gptkbp:art_style Retro-style graphics
gptkbp:available_on gptkb:GOG.com
gptkb:Steam
gptkbp:community Active modding community
gptkbp:critical_reception Positive reviews
gptkbp:developer gptkb:Nerve_Software
gptkbp:enemy_types gptkb:monsters
gptkb:Demon
gptkbp:engine gptkb:Doom_engine
gptkbp:expansion gptkb:Doom_II
gptkbp:features New levels
Multiplayer mode
New weapons
New enemies
gptkbp:game_design Secret areas
Non-linear gameplay
Level-based design
gptkbp:game_engine gptkb:Doom_engine
gptkbp:game_mechanics gptkb:Exploration
Puzzle-solving
Fast-paced action
gptkbp:game_modes Multiplayer
Single-player
gptkbp:gameplay gptkb:action
gptkbp:genre gptkb:first-person_shooter
gptkbp:graphics 2.5 D graphics
gptkbp:influenced_by gptkb:Doom
gptkbp:influences Modern FPS games
gptkbp:inspired_by gptkb:Classic_Doom_games
gptkbp:legacy Cult following
Influence on game design
gptkbp:metacritic_score 85
gptkbp:mod_support gptkb:Yes
gptkbp:mode Single-player
gptkbp:multiplayer gptkb:Yes
gptkbp:narrative Continuation of Doom II
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:predecessor gptkb:Doom_II
gptkbp:publisher gptkb:id_Software
gptkbp:release_date April 2010
gptkbp:release_platform gptkb:Xbox_Live_Arcade
gptkb:Play_Station_Network
gptkbp:series gptkb:Doom
gptkbp:setting Fictional universe of Doom
gptkbp:soundtrack Original music
gptkbp:successor gptkb:Doom_(2016)
gptkbp:bfsParent gptkb:Doom_II
gptkbp:bfsLayer 6