gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:armament
|
gptkb:BFG_9000
gptkb:shotgun
gptkb:food_chain
Rocket launcher
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gptkbp:art_style
|
Retro-style graphics
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gptkbp:available_on
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gptkb:GOG.com
gptkb:Steam
|
gptkbp:community
|
Active modding community
|
gptkbp:critical_reception
|
Positive reviews
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gptkbp:developer
|
gptkb:Nerve_Software
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gptkbp:enemy_types
|
gptkb:monsters
gptkb:Demon
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gptkbp:engine
|
gptkb:Doom_engine
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gptkbp:expansion
|
gptkb:Doom_II
|
gptkbp:features
|
New levels
Multiplayer mode
New weapons
New enemies
|
gptkbp:game_design
|
Secret areas
Non-linear gameplay
Level-based design
|
gptkbp:game_engine
|
gptkb:Doom_engine
|
gptkbp:game_mechanics
|
gptkb:Exploration
Puzzle-solving
Fast-paced action
|
gptkbp:game_modes
|
Multiplayer
Single-player
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gptkbp:gameplay
|
gptkb:action
|
gptkbp:genre
|
gptkb:first-person_shooter
|
gptkbp:graphics
|
2.5 D graphics
|
gptkbp:influenced_by
|
gptkb:Doom
|
gptkbp:influences
|
Modern FPS games
|
gptkbp:inspired_by
|
gptkb:Classic_Doom_games
|
gptkbp:legacy
|
Cult following
Influence on game design
|
gptkbp:metacritic_score
|
85
|
gptkbp:mod_support
|
gptkb:Yes
|
gptkbp:mode
|
Single-player
|
gptkbp:multiplayer
|
gptkb:Yes
|
gptkbp:narrative
|
Continuation of Doom II
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:predecessor
|
gptkb:Doom_II
|
gptkbp:publisher
|
gptkb:id_Software
|
gptkbp:release_date
|
April 2010
|
gptkbp:release_platform
|
gptkb:Xbox_Live_Arcade
gptkb:Play_Station_Network
|
gptkbp:series
|
gptkb:Doom
|
gptkbp:setting
|
Fictional universe of Doom
|
gptkbp:soundtrack
|
Original music
|
gptkbp:successor
|
gptkb:Doom_(2016)
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gptkbp:bfsParent
|
gptkb:Doom_II
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gptkbp:bfsLayer
|
6
|