gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:Doom_Eternal_Multiplayer
|
gptkbp:awards
|
gptkb:Best_Action_Game
gptkb:Best_Audio_Design
gptkb:Best_Game_Direction
|
gptkbp:critical_reception
|
positive
|
gptkbp:developed_by
|
gptkb:id_Software
|
gptkbp:enemy
|
gptkb:Archvile
gptkb:Cyberdemons
gptkb:mythological_figure
gptkb:Marauder
|
gptkbp:environment
|
gptkb:physicist
gptkb:Sentinel_Prime
gptkb:organization
UAC facilities
|
gptkbp:features
|
puzzle solving
platforming elements
upgradable weapons
new movement mechanics
|
gptkbp:game_engine
|
gptkb:id_Tech_7
|
gptkbp:game_mechanics
|
gptkb:Blood_Punch
gptkb:BFG_9000
gptkb:Flame_Belch
Fast travel
Wall climbing
Dash ability
Glory kills
Chainsaw usage
|
gptkbp:has_expansion
|
gptkb:The_Ancient_Gods
|
https://www.w3.org/2000/01/rdf-schema#label
|
Doom Eternal's campaign mode
|
gptkbp:influences
|
first-person shooters
horror games
action games
|
gptkbp:length
|
10-20 hours
|
gptkbp:main_character
|
gptkb:Doom_Slayer
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
Doom Slayer's battle against Hell
|
gptkbp:number_of_teams
|
gptkb:battle
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:published_by
|
gptkb:Bethesda_Softworks
|
gptkbp:release_date
|
March 20, 2020
|
gptkbp:sequel
|
gptkb:Doom_(2016)
|
gptkbp:series
|
gptkb:Doom
|
gptkbp:setting
|
demonic invasion
|
gptkbp:soundtrack
|
gptkb:Mick_Gordon
|
gptkbp:style_of_play
|
gptkb:legal_case
|