gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:Doom_64_Remastered
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gptkbp:art_style
|
pixel art
3 D graphics
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Nightdive_Studios
|
gptkbp:engine
|
gptkb:Doom_engine
|
gptkbp:features
|
achievements
replayability
enhanced graphics
save states
|
gptkbp:first_released
|
1997-03-31
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gptkbp:franchise
|
gptkb:Doom_franchise
|
gptkbp:game_engine
|
gptkb:Kex_Engine
|
gptkbp:gameplay
|
gptkb:spacecraft
puzzle-solving
shooting
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:influenced
|
game design
level design
game storytelling
multiplayer mechanics
|
gptkbp:influenced_by
|
gptkb:Quake
gptkb:Doom
gptkb:Doom_II
first-person shooters
|
gptkbp:inspired_by
|
gptkb:film
science fiction literature
video game culture
|
gptkbp:is_available_on
|
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
gptkb:Steam
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:notable_feature
|
new weapons
new enemies
reimagined soundtrack
unique levels
|
gptkbp:platform
|
gptkb:PC
gptkb:Nintendo_64
|
gptkbp:publisher
|
gptkb:Bethesda_Softworks
|
gptkbp:release_date
|
2020-03-20
|
gptkbp:remastered
|
gptkb:Doom_64
|
gptkbp:sequel
|
gptkb:Doom_64
|
gptkbp:series
|
gptkb:Doom
|
gptkbp:setting
|
gptkb:Author
|
gptkbp:successor
|
gptkb:Doom_Eternal
|
gptkbp:target_audience
|
mature players
|