gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
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gptkb:Sega_32_X
gptkb:32_X
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gptkbp:armament
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gptkb:weapon
gptkb:rocket
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gptkbp:art_style
|
pixel art
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gptkbp:based_on
|
gptkb:Doom_(1993)
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gptkbp:community
|
active fanbase
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:cultural_impact
|
iconic status
|
gptkbp:developer
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gptkb:Raven_Software
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gptkbp:difficulty
|
varied levels
|
gptkbp:enemy
|
gptkb:mythological_figure
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gptkbp:engine
|
gptkb:Doom_engine
|
gptkbp:features
|
new levels
cooperative gameplay
enhanced graphics
deathmatch mode
|
gptkbp:franchise
|
gptkb:Doom_series
|
gptkbp:game_engine
|
gptkb:id_Tech_1
|
gptkbp:game_features
|
gptkb:power-ups
multiplayer maps
boss fights
enemy AI
secret levels
|
gptkbp:game_mechanics
|
level-based
|
gptkbp:game_modes
|
gptkb:battle
deathmatch
co-op
|
gptkbp:gameplay
|
fast-paced action
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:graphics
|
2 D sprites
|
https://www.w3.org/2000/01/rdf-schema#label
|
Doom (32 X version)
|
gptkbp:in-game_items
|
gptkb:armor
health packs
ammo
|
gptkbp:influenced
|
gptkb:Community_Center
game design principles
|
gptkbp:inspired
|
gptkb:ice_hockey_team
|
gptkbp:legacy
|
influenced future FPS games
|
gptkbp:main_character
|
gptkb:Doom_Slayer
|
gptkbp:mod_support
|
gptkb:battle
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
up to 4 players
|
gptkbp:narrative_style
|
fight against Hell's forces
|
gptkbp:number_of_teams
|
first-person
|
gptkbp:platform
|
gptkb:Sega_32_X
|
gptkbp:publisher
|
gptkb:Sega
|
gptkbp:release_date
|
gptkb:1995
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:remake
|
gptkb:Doom_(2016)
|
gptkbp:remastered
|
gptkb:Doom_(2020)
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:Doom_II:_Hell_on_Earth
|
gptkbp:setting
|
gptkb:Author
|
gptkbp:soundtrack
|
MIDI music
|
gptkbp:successor
|
gptkb:Doom_64
|