gptkbp:instance_of
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gptkb:software
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gptkbp:bfsLayer
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5
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gptkbp:bfsParent
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gptkb:Direct_X_9
gptkb:Direct_X_8.1
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gptkbp:api
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gptkb:API
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gptkbp:developed_by
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gptkb:Microsoft
gaming industry
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gptkbp:enhances
|
game graphics
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gptkbp:features
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Shader Model 4.0
Geometry shaders
Unified shader architecture
Improved graphics rendering
|
https://www.w3.org/2000/01/rdf-schema#label
|
Direct X 10.0
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gptkbp:improves
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anti-aliasing
lighting effects
texture filtering
performance in games
shadow rendering
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gptkbp:introduced
|
new rendering techniques
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gptkbp:is_available_on
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gptkb:Microsoft_Store
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gptkbp:is_compatible_with
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gptkb:Windows_XP
gptkb:Windows_Server_2008
gptkb:Windows_7
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gptkbp:is_known_for
|
improved performance
realistic rendering
advanced graphics capabilities
enhanced visual effects
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gptkbp:is_part_of
|
gptkb:Microsoft_Direct_X_suite
gptkb:Microsoft_Windows
gptkb:Windows_API
Direct X family
|
gptkbp:is_related_to
|
gptkb:technology
game development
video rendering
3 D graphics
|
gptkbp:is_supported_by
|
gptkb:AMD_graphics_cards
gptkb:NVIDIA_graphics_cards
gptkb:Intel_graphics_cards
graphics cards
|
gptkbp:is_used_by
|
gptkb:video_game
|
gptkbp:is_used_in
|
gptkb:aircraft
gptkb:video_game
PC gaming
virtual reality applications
game engines
3 D applications
|
gptkbp:platform
|
gptkb:PC
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gptkbp:predecessor
|
gptkb:Direct_X_9.0
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gptkbp:release_date
|
November 2006
|
gptkbp:replaced_by
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gptkb:Direct_X_11.0
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gptkbp:requires
|
Direct X 9.0 compatible hardware
|
gptkbp:successor
|
gptkb:Direct_X_11.0
|
gptkbp:supports
|
gptkb:Windows_Vista
gptkb:Direct_X_10.1
multi-core processors
multi-threading
high dynamic range rendering
|
gptkbp:uses
|
gptkb:Direct3_D_10
|