gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
6
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gptkbp:bfsParent
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gptkb:Desert_Strike
gptkb:Jungle_Strike
gptkb:Armored_Fist
|
gptkbp:controls
|
gptkb:video_game
|
gptkbp:critical_reception
|
positive reviews
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gptkbp:cultural_impact
|
influenced future games
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gptkbp:developer
|
gptkb:EA_Canada
|
gptkbp:difficulty
|
multiple levels
|
gptkbp:enemy
|
gptkb:aircraft
gptkb:automobile
ground troops
|
gptkbp:game_engine
|
gptkb:custom_engine
|
gptkbp:game_features
|
resource management
weapon selection
save system
mission briefing
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gptkbp:game_modes
|
single-player
|
gptkbp:gameplay
|
tactical action
|
gptkbp:genre
|
isometric shooter
|
gptkbp:graphics
|
2 D sprites
|
gptkbp:in-game_currency
|
money
|
gptkbp:influences
|
military strategy games
|
gptkbp:inspiration
|
real-life military operations
|
gptkbp:intelligence
|
enemy AI
|
gptkbp:interacts_with
|
destroy targets
command troops
pilot helicopter
|
gptkbp:legacy
|
cult classic status
|
gptkbp:main_character
|
Colonel Henry ' Hank' Mc Call
|
gptkbp:map
|
varied environments
|
gptkbp:mission
|
assassination missions
rescue missions
sabotage missions
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
gptkb:military_operation
|
gptkbp:number_of_teams
|
top-down view
|
gptkbp:platform
|
gptkb:Super_Nintendo_Entertainment_System
gptkb:Sega_Mega_Drive
|
gptkbp:predecessor
|
Desert Strike: Return to the Gulf (1992)
|
gptkbp:publisher
|
gptkb:Electronic_Arts
|
gptkbp:release_date
|
1992-10-01
|
gptkbp:release_region
|
gptkb:Europe
gptkb:North_America
|
gptkbp:remake
|
Desert Strike: Return to the Gulf Remastered
|
gptkbp:sequel
|
gptkb:Jungle_Strike
|
gptkbp:series
|
gptkb:Desert_Strike
|
gptkbp:setting
|
gptkb:Gulf_War
|
gptkbp:soundtrack
|
synthesized music
|
gptkbp:upgrades
|
weapon upgrades
armor upgrades
helicopter upgrades
|