Desert Strike

GPTKB entity

Statements (65)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:affects realistic sounds
gptkbp:aircraft_operated tanks
helicopters
jeeps
gptkbp:armament various types
gptkbp:art_style realistic
gptkbp:collects password system
gptkbp:community active forums
gptkbp:critical_reception positive
gptkbp:developer gptkb:Electronic_Arts
gptkbp:difficulty multiple
challenging
gptkbp:enemy gptkb:aircraft
gptkb:military_unit
gptkb:automobile
gptkbp:environment urban areas
military bases
desert terrain
gptkbp:events dynamic missions
gptkbp:fan_base dedicated
gptkbp:game_engine gptkb:custom_engine
gptkbp:game_length varies
gptkbp:game_mechanics non-linear
gptkbp:game_modes gptkb:battle
mission mode
gptkbp:gameplay tactical
gptkbp:genre isometric shooter
gptkbp:graphics gptkb:2_D
https://www.w3.org/2000/01/rdf-schema#label Desert Strike
gptkbp:in-game_currency gptkb:none
gptkbp:influenced strategy games
military video games
future military games
gptkbp:influenced_by gptkb:Desert_Storm
action films
gptkbp:inspired_by gptkb:Gulf_War
gptkbp:intelligence adaptive
gptkbp:legacy cult classic
gptkbp:main_character gptkb:Colonel_Henry_'_Hawk'_Mc_Call
gptkbp:mission rescue hostages
destroy enemy installations
gptkbp:mod_support limited
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style gptkb:military_operation
gptkbp:number_of_teams single-player
strategic decisions
top-down
gptkbp:platform gptkb:Super_Nintendo_Entertainment_System
gptkb:Sega_Mega_Drive
gptkbp:release_date gptkb:1992
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:remake gptkb:Desert_Strike:_Return_to_the_Gulf
gptkbp:sequel gptkb:Soviet_Strike
gptkbp:series gptkb:Strike_series
gptkbp:setting gptkb:Middle_East
gptkbp:soundtrack original music
gptkbp:upgrades vehicle upgrades
weapons upgrades
stealth upgrades
gptkbp:voice_actor minimal
gptkbp:bfsParent gptkb:River_Raid
gptkbp:bfsLayer 5