Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:piston_engine
|
| gptkbp:developer |
gptkb:Guerrilla_Games
|
| gptkbp:introducedIn |
gptkb:Killzone:_Shadow_Fall
|
| gptkbp:nameOrigin |
named after Decima, a goddess from Roman mythology
|
| gptkbp:notableUser |
gptkb:Kojima_Productions
gptkb:Supermassive_Games |
| gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:PlayStation_4 gptkb:PlayStation_5 |
| gptkbp:publicDisclosure |
2015
|
| gptkbp:publisher |
gptkb:Sony_Interactive_Entertainment
|
| gptkbp:supports |
physics simulation
open world games AI systems photorealistic graphics |
| gptkbp:usedIn |
gptkb:Until_Dawn
gptkb:Death_Stranding gptkb:Detroit:_Become_Human gptkb:Horizon_Forbidden_West gptkb:Horizon_Zero_Dawn |
| gptkbp:bfsParent |
gptkb:Guerrilla
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Decima Engine
|