NVIDIA Gameworks

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:software
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Decima_Engine
gptkbp:aims_to game performance
game graphics
realistic effects
gptkbp:developed_by gptkb:NVIDIA_Corporation
gptkbp:has_feature particle systems
post-processing effects
anti-aliasing
motion blur
depth of field
advanced rendering techniques
environmental effects
texture streaming
particle effects
dynamic lighting
screen space reflections
ambient occlusion
shadow mapping
subsurface scattering
level of detail management
ray tracing support
AI-driven animations
water simulation
cloth simulation
real-time physics simulation
volumetric lighting
hair simulation
destruction effects
realistic character rendering
GPU-accelerated rendering
https://www.w3.org/2000/01/rdf-schema#label NVIDIA Gameworks
gptkbp:includes gptkb:Game_Works_VR
gptkb:Phys_X
Turf Effects
Hair Works
Shadow Works
gptkbp:is_available_on gptkb:smartphone
gptkb:operating_system
gptkbp:is_compatible_with NVIDIAGP Us
gptkbp:is_considered_as industry standard for game graphics
gptkbp:is_integrated_with major game engines
gptkbp:is_part_of NVIDIA's gaming technology suite
gptkbp:is_promoted_by NVIDIA marketing campaigns
gptkbp:is_recognized_by game development community
gptkbp:is_supported_by NVIDIA developer resources
gptkbp:is_used_by gptkb:video_game
gptkbp:offers tools for developers
gptkbp:provides graphics technologies
gptkbp:released gptkb:2013
gptkbp:supports gptkb:Direct_X
gptkb:chess_match
gptkbp:updates to include new features
gptkbp:used_in gptkb:video_game