gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Kojima_Productions
gptkb:Hideo_Kojima
|
gptkbp:awards
|
gptkb:Best_Performance
gptkb:Best_Audio_Design
gptkb:Best_Game_Direction
gptkb:Best_Narrative
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Kojima_Productions
|
gptkbp:engine
|
gptkb:Decima_Engine
|
gptkbp:features
|
new missions
enhanced graphics
new gameplay mechanics
expanded story
dual Sense support
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gptkbp:gameplay
|
gptkb:spacecraft
resource management
combat
vehicle usage
building structures
stealth elements
delivery missions
BB mechanics
social strand system
timefall mechanics
|
gptkbp:genre
|
gptkb:musical
|
https://www.w3.org/2000/01/rdf-schema#label
|
Death Stranding Director's Cut
|
gptkbp:influences
|
gptkb:philosopher
gptkb:literary_work
gptkb:film
|
gptkbp:main_character
|
gptkb:Sam_Porter_Bridges
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
asynchronous multiplayer
|
gptkbp:narrative_theme
|
gptkb:automobile
gptkb:cemetery
isolation
|
gptkbp:platform
|
gptkb:Play_Station_5
|
gptkbp:predecessor
|
gptkb:Death_Stranding
|
gptkbp:publisher
|
gptkb:Sony_Interactive_Entertainment
|
gptkbp:release_date
|
September 24, 2021
|
gptkbp:setting
|
post-apocalyptic United States
|
gptkbp:soundtrack
|
gptkb:Ludvig_Forssell
|
gptkbp:voice_actor
|
gptkb:Troy_Baker
gptkb:Norman_Reedus
gptkb:Lea_Seydoux
gptkb:Mads_Mikkelsen
|