gptkbp:instance_of
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gptkb:video_game
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gptkbp:awards
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gptkb:Best_Performance
gptkb:Best_Action_Game
gptkb:Best_Audio_Design
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gptkbp:critical_reception
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Highly acclaimed
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gptkbp:developed_by
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gptkb:id_Software
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gptkbp:difficulty
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gptkb:festival
Hurt Me Plenty
Ultra-Violence
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gptkbp:engine
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gptkb:id_Tech_7
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gptkbp:features
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Multiplayer mode
Single-player mode
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gptkbp:game_features
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gptkb:Runes
Upgrades
Collectibles
Visual storytelling
Boss battles
Environmental storytelling
Fast travel
Secret areas
Combat arenas
Enemy variety
Weapon customization
Replayability options
Dynamic music score
Codex entries
Sentinel Crystals
Lore-rich narrative
Challenging platforming sections
Difficulty modifiers
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gptkbp:game_length
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Approximately 10-20 hours
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gptkbp:game_mechanics
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gptkb:Exploration
gptkb:Combat
Puzzle-solving
Platforming
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gptkbp:genre
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gptkb:legal_case
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gptkbp:has_expansion
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gptkb:The_Ancient_Gods_-Part_One
The Ancient Gods -Part Two
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https://www.w3.org/2000/01/rdf-schema#label
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DOOM Eternal Campaign
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gptkbp:main_character
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gptkb:Doom_Slayer
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gptkbp:narrative_style
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Continuation of DOOM (2016)
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gptkbp:part_of
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gptkb:DOOM_Eternal
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gptkbp:platform
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gptkb:Microsoft_Windows
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
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gptkbp:published_by
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gptkb:Bethesda_Softworks
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gptkbp:released
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March 20, 2020
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gptkbp:sales
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Over 3 million copies sold
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gptkbp:setting
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gptkb:physicist
gptkb:organization
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gptkbp:bfsParent
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gptkb:DOOM_Slayer
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gptkbp:bfsLayer
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6
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