DOOM Eternal: The Ancient Gods

GPTKB entity

Statements (67)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:DOOM
gptkbp:awards gptkb:Best_Action_Game
gptkb:Best_Audio_Design
gptkb:Best_Game_Expansion
gptkbp:character gptkb:The_Seraphim
gptkb:Vega
The Dark Lord
Doom Slayer's allies
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:id_Software
gptkbp:dlc part of DOOM Eternal
gptkbp:engine gptkb:id_Tech_7
gptkbp:game_mechanics gptkb:museum
audio cues
resource management
boss battles
environmental hazards
player feedback
environmental interactions
modifications
movement mechanics
environmental storytelling
level design
combat strategies
skill trees
difficulty settings
weapon upgrades
enemy variety
enemy AI
weapon variety
boss mechanics
enemy encounters
narrative choices
player progression
secret areas
challenge modes
enemy weaknesses
combat rewards
combat arenas
combat pacing
glory kills
combat flow
dash ability
sword mechanics
upgrades system
gptkbp:gameplay puzzle-solving
platforming elements
fast-paced combat
gptkbp:genre gptkb:legal_case
gptkbp:has_expansion gptkb:DOOM_Eternal
gptkbp:main_character gptkb:Doom_Slayer
gptkbp:mode single-player
gptkbp:multiplayer not included
gptkbp:narrative_style continuation of the story
gptkbp:platform gptkb:Microsoft_Windows
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
gptkbp:publisher gptkb:Bethesda_Softworks
gptkbp:release_date March 18, 2020
gptkbp:setting gptkb:fictional_universe
gptkbp:soundtrack gptkb:Mick_Gordon
gptkbp:themes gptkb:Saint
good vs evil
redemption