Company of Heroes 2: Ardennes Assault
GPTKB entity
Statements (72)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Company_of_Heroes_2
|
gptkbp:art_style |
Realistic
|
gptkbp:awards |
Nominated for several awards
|
gptkbp:base |
Active player base
|
gptkbp:community |
Active modding community
Includes modding tools |
gptkbp:community_events |
Regular community events
|
gptkbp:critical_reception |
Generally favorable reviews
generally positive reviews |
gptkbp:depth |
Deep tactical gameplay
|
gptkbp:developed_by |
gptkb:Relic_Entertainment
|
gptkbp:developer |
gptkb:Relic_Entertainment
|
gptkbp:difficulty |
Multiple difficulty levels available
|
gptkbp:dlc |
gptkb:The_Western_Front_Armies
Company of Heroes 2: Ardennes Assault -The Western Front Armies |
gptkbp:engine |
gptkb:Essence_Engine_3.0
|
gptkbp:fan_base |
Dedicated fan base
|
gptkbp:features |
resource management
New gameplay mechanics tactical gameplay cover system new factions unit customization dynamic campaign |
gptkbp:feedback |
Incorporated community feedback
|
gptkbp:focus |
Tactical decision-making
|
gptkbp:game_engine |
Developed using proprietary engine
|
gptkbp:game_features |
Dynamic weather effects
|
gptkbp:game_length |
Approximately 10-15 hours
|
gptkbp:game_modes |
single-player
multiplayer Single-player only Single-player campaign |
gptkbp:game_replayability |
Replay system for matches
|
gptkbp:gameplay |
tactical warfare
|
gptkbp:genre |
Real-time strategy
real-time strategy |
gptkbp:graphics |
High-quality graphics
|
gptkbp:has_achievements |
Steam achievements available
|
gptkbp:has_expansion |
gptkb:Company_of_Heroes_2
New missions and campaigns Standalone expansion pack |
gptkbp:has_gameplay_element |
Cover mechanics
|
gptkbp:intelligence |
Improved enemy AI
|
gptkbp:involved_units |
New units introduced
|
gptkbp:map |
Varied environments
|
gptkbp:mod_support |
Supports mods
|
gptkbp:mode |
Single-player
|
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:narrative_style |
gptkb:military_unit
Branching narrative |
gptkbp:number_of_teams |
Strategic choices affect outcomes
|
gptkbp:part_of |
gptkb:Company_of_Heroes_series
|
gptkbp:performance |
Based on real events
|
gptkbp:platform |
gptkb:Microsoft_Windows
|
gptkbp:published_by |
gptkb:Sega
|
gptkbp:publisher |
gptkb:Sega
|
gptkbp:release_date |
November 18, 2014
|
gptkbp:release_format |
gptkb:video_game_series
|
gptkbp:release_platform |
Digital distribution platforms
|
gptkbp:sales |
over 1 million copies
|
gptkbp:series |
gptkb:Company_of_Heroes
|
gptkbp:setting |
gptkb:World_War_II
|
gptkbp:soundtrack |
Composed by Dan Hay and others
|
gptkbp:system_requirements |
High system requirements
|
gptkbp:tactics |
Focus on strategy and tactics
|
gptkbp:tutorials |
In-game tutorials available
|
gptkbp:updates |
Regular updates post-launch
|
gptkbp:user_interface |
Intuitive user interface
|
gptkbp:voice_actor |
Professional voice acting
|