gptkbp:instance_of
|
gptkb:game_engine
|
gptkbp:allows
|
multiplayer gameplay
city management
|
gptkbp:developed_by
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gptkb:Firaxis_Games
|
gptkbp:enhances
|
gameplay mechanics
|
gptkbp:features
|
gptkb:combat_system
resource management
hexagonal tiles
3 D graphics
cultural victory conditions
|
gptkbp:has
|
community support
expansions
user interface improvements
active player base
tutorial system
|
https://www.w3.org/2000/01/rdf-schema#label
|
Civ IV engine
|
gptkbp:includes
|
gptkb:AI_technology
technology tree
diplomacy mechanics
leader traits
civics system
unit promotion system
|
gptkbp:is_acclaimed_for
|
game balance
depth of gameplay
|
gptkbp:is_based_on
|
previous Civilization engines
|
gptkbp:is_compatible_with
|
gptkb:Steam
gptkb:mac_OS
gptkb:Windows
|
gptkbp:is_criticized_for
|
performance issues
AI behavior
|
gptkbp:is_designed_for
|
single-player and multiplayer
|
gptkbp:is_enhanced_by
|
gptkb:expansion_packs
|
gptkbp:is_influenced_by
|
gptkb:historical_events
|
gptkbp:is_known_for
|
historical accuracy
civ-specific abilities
deep strategy elements
epic gameplay
|
gptkbp:is_part_of
|
gptkb:Civilization_series
turn-based strategy genre
|
gptkbp:is_recognized_for
|
gptkb:art
gptkb:modding_community
|
gptkbp:is_used_in
|
gptkb:Civilization_IV:_Colonization
gptkb:Civilization_IV:_Beyond_the_Sword
gptkb:Civilization_IV:_Warlords
|
gptkbp:provides
|
dynamic world generation
|
gptkbp:released
|
gptkb:2005
|
gptkbp:succeeded_by
|
Civ V engine
|
gptkbp:supports
|
modular design
modding
turn-based strategy
custom scenarios
AI-controlled opponents
scenario creation
AI diplomacy
|
gptkbp:used_in
|
gptkb:Civilization_IV
|
gptkbp:utilizes
|
XML for data storage
|
gptkbp:bfsParent
|
gptkb:Civ_II_engine
|
gptkbp:bfsLayer
|
6
|